Ekko's still broken, right?
Specifically Tankko.
Because of his cc and the spam-ability of said cc, he can happily go Tankko and be a tremendous asset to his team.
Because of his innate damage steroids on Passive and W, he can happily build fully tank and still do relevant damage.
Because of his assassin-based mobility and safety, trying to catch the fucker when your combined team finally has enough damage to kill him is frustrating and hilariously hard to do without a specific comp dedicated to holding someone down forever.
Because that's how long it takes to kill him. Forever.
In my mind, there's three realistic ways to approach him and try to fix this Tankko issue.
- Gut his bases to the point that if he doesnt build AP, his damage is comparable to a single minion.
- Straight up remove, or rework, some of his cc.
- Tie his cc to his AP ratios.
says, "Don't Blink", and you should be fine.
to counter him
