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how to fix ranked, people not surrendering and messing around

Cloudinator37··1 votes·860 views

if a player doesn't do well or has a bad game causing them to die a lot and never keep up with the team. that person doesn't get a vote for surrender. boom problem solved. the people doing super well are going to control the game in team fights and in surrender votes.

if you can't get it together and at least break even then you don't get the option to affect peoples time because clearly that persons time/opinion, the person who can't keep up, isn't valuable enough to the team to make proper decisions.

5 Comments

MordridtheBlack1 votes

that dumb

Sgt Pepper 4201 votes

Ranked Rage quitters need an automatic break from ranked. 4 days * number of rage quits in previous 30 days. So on a 2nd offense within 30 days of 1st offense, you get to play TFT norms for 8 days. A 3rd offense = a 12 day cool off period. A 4th offense = a 16 day cool off period. Since 4+8+12+16 = 40 days, it is not possible to get a 5th offense within 30 days of the first. Actually, once you hit 4 in 30 days, you will pretty much be incapable of getting higher than a repeating 12 day ban if you don't learn your lessons.

As for FF? Seriously, I never ff in ranked. And I never really understood why anyone would ff in ranked. At my elo, I have seen teams throw so hard they should be MLB all star pitchers. I had a 13-1 Zed straight rage quit when our JG smited the red buff instead of handing it over. GG. Other team won. In Norms OTOH, way too many people will never FF. So when the possibility of comeback actually matters (ranked), you will get what I call "surrender monkeys" who initiate the vote every 3 minutes on the dot. Gotta wonder how many times they are spamming "/ff[ENTER] /ff[ENTER] /ff[ENTER]" while waiting for that 3 minute timer to expire. Then in norms where the game doesn't matter, people want to play until the nexus falls even though the score is 35-2 and the enemy team's katarina, vayne, and yasuo all have at least 10 kills and a baron buff at 20:15.

People having a bad day? Stuff happens. And yes, they should get a vote. But unless multiple people are voting with them, after 20, there is nothing they can do to stop you from FF. And they can't force you to FF unless they get the whole rest of your team. They can straight int (as opposed to feeding because bad day or bad game). But that gets reported so real int seems rare to me.

Cloudinator371 votes

yeah first of all the evaluation of this system is to force someone to do something. they need to go back to just banning people if you leave too many games. plain and simple.

if people rage quit the game that means they didn't want to play it, give them the penalty. people would be more likely to not follow through into a game if the leaver penalty wasn't a time constraint. you wouldn't see as many bad combinations since in retrospect they are bad in a personal opinion sometimes.

so to recap, if someone leaves before the loading screen then they lose rating and no one else loses rating. if they leave multiple in a row they lose recursively higher scores of rating. easy and simple. if you dodge too much then you have to never lose or you can't get rating with this method.

if the game starts and someone leaves before 5 min they lose the same rating as a que dodge and the game just ends. allies lose a reduced number if any rating. after 5 min the game is considered in progress and the team is now responsible for participation in the game thus everyone loses rating together.

the main proposal i am making as more of a direct solution to wasting additional time for people who DO NOT leave or rage quit. in comes the surrender evaluations. if you are not a support role and you are dying all over the place having a bad game, you cannot stop the people who aren't having a bad game from leaving since it should not be their problem if someone is having issues playing the game and can't compete.

in my opinion there is no reason a player who is 0-5 in 5 min of the game should be capable of stopping others from avoiding a 10-25 min time dump of their day.

i would also like to point out surrenders should NOT be under time constraints. making the whole community of players wait 15-20 min to leave if someone did really bad early makes this game out to be something that it isn't. that would be a job. this is a game, there is a difference and you aren't being locked in a room to exercise for the duration of what is expected in some military instillation style prison.

FioraWillCarry1 votes

[{quoted}](name=Sgt Pepper 420,realm=NA,application-id=3ErqAdtq,discussion-id=KEjBGIe8,comment-id=0001,timestamp=2019-07-10T20:34:45.420+0000)

As for FF? Seriously, I never ff in ranked. And I never really understood why anyone would ff in ranked.

This is such a bullshit dumb ass mentality. This is why I open my lane now when I have feeders that think like you and won't surrender.

FioraWillCarry1 votes

No no no no no no no. I hate playing with feeders. If they have the good sense to surrender then they should be allowed to do so. There is nothing and I mean nothing that I hate more than a feeder who won't fuckin surrender.

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