kappa timers
in twisted treeline 15 min to surrender in a game that is practically decided most matches in 10 min. anyone who thinks this timer should be lowered to 10 min or less please up vote. i personally in my opinion believe the timer should be 7-8 min if even it existed in the first place being that this game technically punishes players to devote more time then needed into each match causing confusion and anger among many players.
surrender timers are based on a concept that some people want to play even though they might not win, in 3v3 it takes 3/3 votes to pass a surrender in the first place. if 1 person declines then there is no chance to surrender. with this being said, the concept of the surrender timer in itself is voided by the need of a unanimous vote.
another note would be dodge timers, in a game such as 3v3 there are many champions that simply are unreasonably hard to create a comp with and are subjecting people to wait after they decide it is a bad match to begin with. in the past, if you didn't want to try and secure a win you would simply take the loss and play again sacrificing your rating. imagine playing with this harsh logic in pokemon. if you run away from a pokemon you don't want to fight you must now wait 5 min to find another pokemon. no one would like that.
forcing a group of people to do something they are uninterested in and unwilling to carry through with is no better then extorting someone for work.