that is weird that you put it like that because the people who care about their personal ratings wouldn't want to lose their ratings looking for perfect comps. the game is based on the sole concept of winning is everything. if the players don't care about their rating that's fine for them, they can tank it and live at 0 rating getting paired with bots and new players forever.
maybe people will learn how to communicate on a higher then grade school level in the process of trying to avoid losing rating to dodges like they use to in season 1.
originally the game would simply have a play button and once you que'd it didn't matter if you were afk, you could sit in the base forever and they simply banned people for not playing their games in ranked strait up. but that becomes an issue when people take longer then 40 min to complete a game when games should take 20-30 min to play because most people don't have that kind of time to climb ladders.
if you que'd for ranked, you would go to champ select automatically, if you didn't pick a champion it was randomized for you. due to the concept people have of these meta or perfect comps you mentioned which are glorified from tournaments and streams. they removed the button for a player to randomize a champion all together. now it has gotten so bad of these ideal comps, players are being punished for wanting to leave.
if you play ranked and you don't care about rating, don't play ranked. that being said you shouldn't force people to complete the game if they decide they don't want to play anymore.
the stress levels of players goes up due to this forced interference causing them to want someone to be punished for their dissatisfaction in the first place. they sit there and wonder why they are stuck still playing for another 5-10 min. punishing the entire team, sitting in a corner of their base blaming each other.
then comes the reports, idk how many times i've flat out told people to stop bugging me for something that was minor that wasn't game changing or seeing someone get badgered over a lesser due to the fact that people have to continue playing for another 10+ min. they stick everyone in a bus and lock the doors under penalty of not riding the bus anymore if they want to get off.
this is still true with lobby dodging, you get people who are tilted from a previous game who clearly need to take a hike and relax ruined the game for 4 other people. these 4 other people are stuck for 20 min assuming that everyone is okay with surrendering. then if someone decides that they want to keep playing they are forcing the rest to take even more time out of their day when they clearly don't want to play that game anymore. under penalties of not being able to play.
so ask yourself, which part is worse, saying you can't stop or you can't play anymore. or saying you can't dodge or you have to sit in a que and take a loss of points. both waste your day. taking valuable time away from people.
so make more accounts? yeah people do that, i know someone with 5 accounts. he dodges all day long and doesn't give a damn about the system because he has leveled 5 accounts to play ranked.
no ask yourself, how dedicated do you think players should be to play a game that can be a completely 1 sided match that doesn't end for 15-20 min depending on the map. on a team who isn't interested in winning anymore for that duration. they get to sit there for all that time and watch themselves lose like it is torture.