Diana R damage part not visible/ audible enough.

Mimr·12/15/2019, 9:17:09 PM·1 votes·609 views

Topic. I find it really hard to see, but especially hear the damaging part of the reworked Diana's R. Besides looking at health bars suddenly getting chunked shortly after I cast my R (which is not very practical either because in a chaotic teamfight the source of a health drop can be anyone) I find there's not really a way to notice whether you're actually hitting someone with it. Anyone agrees? I feel it could to with slightly clearer/ brighter visuals (nothing seizure inducing, just a bit of a sparkle and brightness brush up) and a major improvement in sound clarity. The sound effect that's currently in place is just way too soft/ muted.

Cheers!

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