State of Approach Velocity
As of patch 9.9, Thomas the Kench engine has been dominating the top lane. He wins pretty much automatically any lane, while he is decently easy to learn. Basically, he lands a Q, runs at you and kills you. Right now, he is pretty much the only frequent Approach Velocity user in the game(sometimes Ash takes it too) and this runes seems to make his kit too easy to abuse. He also has a strong relationship with Shield Bash, but I feel like this other rune is so strong on him because of how strong Approach Velocity makes him. Hence, I wonder how Approach Velocity could be reworked or nerfed to ajust this abusive domination that he brings. Maybe just the numbers aren't right? Or should it proc only on ally CC? What are your ideas?
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also runs the rune being a melee ranged juggernaut with no gap closers and having a ranged crowd control tool.
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