I'm actually confused why we buffed lethality as a whole...
I actually saw a full lethality sion last night... the best part, it was more effective than any tank sion I've ever seen. Why do we keep buffing and nerfing items because of 2-3 outlying champions? The buffs and nerfs honestly hurt/help wayyyyyyyyyyyy more than the 2-3 champions that they are supposed to.
I have honestly not seen anyone that builds anything but lethality have fun right now. The game also (to me) isn't in a healthy state when champions that are designed to tank survive .5 seconds longer than damage champions. It also isn't healthy that those "tank" champions have so much damage that they can kill the squishy in 1-2 seconds if they can get to them...
I honestly miss season 1, large healers , tanks that didn't die (but hit like a moist towelette), and damage that took time to be dealt...