I just want to know who the fuck are these community members which are demanding all of these things?
Just about every change they've made has been against my personal opinion for probably the past 5 years. They're constantly being given shit about things like power and mobility creep, but still do nothing about it.
It's taken them how long to actually start addressing champions like lee sin and yasuo? Who have managed to retain extremely high play and win rates in general play for how long now?
I don't think riot listens to the complains, rather i think they base decisions off of the numbers and data which we don't have access. They increase the game speed, because they found, based on data sets, that faster games got more attention. They nerf champions X, Y, & Z, because they find correlation between them and some aspect of the game which they're focusing on at the time.
Obviously they have some biases which prevent certain changes from happening, but I think it's fair to say that the design team isn't making changes to make them game more "fun" anymore, instead they've started making changes based on what the marketing department says will benefit the game's success.
Remember the quote from the blizzcon "you think you do, but you don't". That's how it manifests into community interactions.
You say that you want us to reduce all damage by 30%, but if you take a look at the graph of number of games played against the average damage output, you find that the higher the damage is, the more games which are being played.
They just keep overstepping how far they can ride those kind of correlations, and then never reverting the changes despite calling into question the reliability of the original correlation.