Adaptive Bonus @ Start of Game
Is there a way to choose which type of Stat you gain at the beginning of the game if you are not purchasing an item that grants stats in a type of damage?
I main a melee champion who's primary means of attack is a gap closer and basic attacks, with a ranged ability that has an abysmal cooldown until cooldown is purchased, so all that AP I get from Adaptive Bonuses isn't carrying its weight when it comes time to fend off invaders.