@designers vision mechanics request/question

Fomorian27·1/23/2015, 1:14:47 AM·1 votes·526 views

How OP would it be if you could see where enemy wards were if you saw them be placed, but were unable to clear/sweep them?

The problem with the current system: if you ping where a ward is from the enemy team there is no way to keep tabs on it unless a) you have an internal clock that tells you when three minutes are up, or b) time the ward (which like jungle timers isn't really a fun expression of skill). The ping you put on it is only temporary and you can't really rely on your teammates remembering where the ward is even if you ping it and type "ward."

Why I don't think it'll be as OP as people think: you will still not be able to target the ward unless you used detection on it; all you get from seeing the ward get placed is the general placement of the ward.

Any designers want to talk about why this can/can't work?

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