Lifesteal is an issue and needsto be adressed

AgeOfTheMage··12 votes·836 views

It's coming to the point where an adc such as vayne or ashe is able to survive an assasins burst by just Auto attacking! "just buy grevious wounds" there are ap champs "just get morrelo" it needs them to be under 40% health Tell me why you think lifesteal should or shouldn't be nerfed

14 Comments

Spoofghoul3 votes

It's not just lifesteal item 3085 tripple lifesteal (&crits & passives) this item is really unhealthy and should go away item 3046 Damage reduction, effective vs all damage types item 3812 Damage delay, effective vs all damage types item 3026 Revive, effective vs all damage types, and armor to mitigate some physical damage

Things like the above mentioned, add in something like item 3047 or item 3156 for extra bulk

Carries are becoming more and more tanky which makes their lifesteal an even bigger issue

The other problem is the large amounts of AD or Crit on top of all the additional utilities and defenses making it really easy to get tons of defense or lifesteal etc without losing any core stats for it

And then there are these beauties of support items to make things worse item 3107 item 3190 item 3174 item 3504 item 3109

between all the heals and shields and lifesteals and % damage reductions on top of extra resistances it's a complete mess

ive seen cases where whole teams unload on the enemy ADC and he won't die in this game where damage is already beyond unreal that is saying something

AgeOfTheMage1 votes

Not to mention, its impossible to solo baron without lifesteal(or some form of healing)

AFilthyCaitMain2 votes

item 3123

AgeOfTheMage2 votes

Did you even read my post?

Wráthful1 votes

{quoted}

Did you even read my post?

executioner's calling has no limitations when it start's working and if they nerf lifesteal it will make MASSIVE balance problems dont suggest such things,please riot will smoke some crack and adore suck nonsense.

AgeOfTheMage2 votes

did you read my post either? What about ap champs?

wishbone252 votes

is not a problem tho , some go full crit or full AD , still kill you before even lifesteal does something

ForgiveColour2 votes

nice lie tho not even gonna bother further with these kind of garbage threads

HateDaddy2 votes

It's almost as if Lifesteal is a stat designed to keep you alive against low armor targets lol

Rewt1 votes

Lifesteal is fine. Deaths Dance is not.

The reason for this is because While Normally Lifesteal only works if you are still alive. But because DD negates 30% of all damage dealt and redeals it over 3 seconds. Burst mages cant burst them and Nothing can 1v1 them really because they cant do enough damage to get through DD.

Dorans Pants1 votes

idk if lifesteal is really broken in 1v1. Most of the time when i see someone facetanking another dmg source via lifesteal that adc is already ahead. I always viewed lifesteal as a stat that u dont want to persue early, since u will have to sacrifice dps and survivability for sustain and most of the time u want to go for an optimal damage output, but if u think about lifesteal as a stat that scales of other stats (dmg) its no suprise that ur lifesteal becomes ridiculous when u are ahead. Still i also believe that a binary solution (counter) like executioner´s should not exist and it shows that lifesteal can become problematic therefore a direct counter must exist (for ad atleast morrelo still sucks in that regard)

and i think its also a phsycological problem. there are only a few thinks more frustrating than a fed champ that appears to be practicly invicible killing ur teammates one after the other without losing any health.

what i dont get is why is twitch allowed to ult and with runaans not only lifesteal from the entire enemy team but also the minion wave on the other side of the rift but i as a mage am not allowed to burstheal myself with my spells. How often did my team just filled themself back up on minions after a teamfight and i just stand there thinking "guess i will have to go back now because i am low and i dont have sustain even if i wanted to"

Damodar1 votes

Mages should be bursting people to below half health. If you're not doing that, you're doing something wrong.

Ashe and Vayne aren't outlifestealing a single assassins burst. They're using their kits, like ashe ult and vayne condemn. Also if they do get a significant amount of healing from lifesteal, they have made it to their late game and they should be strong. This just doesn't happen mid and early game.

If you nerf lifesteal, you're going to have to deal with champions like Xerath poking out targets before the fight even starts. That's why lifesteal is strong, so poke doesn't reign supreme.

deadlychuck1 votes

Naw, you know what's really broken and causing problems all over the place? #Spell Vamp

Cut it! There we go, but we don't want to take it away from AD champions (PSA: Spell vamp worked on all spells, not just fucking "magic damage") so let's make a new item which provides spell vamp specifically for AD champions item 3812 and i'm sure that this stat, which is objectively better than the one we claimed caused problems, will be perfectly fine to balance multiple classes around. After all the problem was (something like) that, "Mages could heal significant portions of their health too quickly when dealing burst damage". [slayer-jinx-unamused]

sobi9991 votes

Lifesteal needs to cost more or it needs to be made rare. Every other fkn item has it.

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