Buff Urgot a bit

KmeckYT Gaming·1/2/2017, 2:42:05 PM·2 votes·663 views

I am not sure why will all be hating this but I still want it. As it follows:

  • Movement Speed: 330 -> 340

  • BASIC ATTACK: Range 425 -> 175 (melee, attacks with the Sharpshooter)

  • Q: Acid Hunter (now fires a missile from the Hand-cannon)

  • Damage: 10/40/70/100/130 (+85% AD) -> 10/30/50/70/90 (+90/92.5/95/97.5/100% AD), and the ability to apply on-hit effects, such as critical strike, red buff, Trinity Force, lifesteal etc.

  • Cooldown: 1.5 sec. (0.85 sec. with 45% CDR)

  • Mana Cost: 40 at all ranks -> 33/36/39/42/45

  • No longer will refund mana on kill.

  • W: Terror Capacitor

  • Barrier: 60/100/140/180/220 (+80% AP) (+8% max mana) -> 50/65/80/95/110 (+7/8/9/10/11% of max health)

  • Bonus: Removes CC from Urgot.

  • Slow: 20/25/30/35/40% -> 11/20.5/30/39.5/49%

  • Mana Cost: 55/60/65/70/75 -> 80/90/100/110/120

  • Duration: 5 sec. -> until destroyed, can stack

  • E: Noxian Corrosive Charge

  • Damage: 75/130/185/240/295 (+60% Bonus AD) over 5 seconds -> none

  • Armor Reduction: 12/14/16/18/20% -> 10/14/18/22/26%

  • Range: 900 -> 1150

  • Cooldown: 15/14/13/12/11 sec -> 7/6.5/6/5.5/5 sec after the effect ends

  • Bonus: +5/7/9/11/13% Q range for each champion hit, over the duration. No longer missile-locks.

  • R: Hyper-Kinetic Position Reverser

  • Bonus Passive: +15% critical strike chance on Q only. Critical Strikes deal 220/240/260% damage on Q (270/290/310% with Infinity Edge). Passive is lost while on cooldown.

5 Comments

Galactic Mayhem1/2/2017, 3:14:33 PM2 votes

Please....hes oppressive enough as it is