list of champs that should have less mobility, damage, and/or survivability

I Main Swain··1 votes·943 views

Fizz is notorious for being way too powerful all around. he has target damage, aoe damage, cc, healihg reduction, dot, fairly low cooldowns (once you get past early game), high defensive capabilities, good waveclear, and high mobility. if that doesn't say too much in a champ, I don't know what does. imo, he needs his e damage and cooldown nerfed as well as his ult damage or cooldown.

Heimerdinger in the case of heimer, i think the problem lies with his turrets. i think they should have either lower range, lower tanking capability, or lower damage.

Irelia yes, irelia. before you go making jokes about "better nerf irelia," this is serious. were it not for her passive, i would see her as being fairly balanced. however, because of her passive, she can build straight tank with triforce and botrk and be all but un cc-able. i think her passive should either be replaced or reduced dramatically.

JarvanIV all i think needs done with him is that his passive should deal a little less damage. its the same problem as with zeds passive. it makes it near impossible for him to lose cs to tower.

Jax as much as i hate to say it (as a jax player) he is pretty dang op. aa dodge, aoe stun, gap closer, auto reset and auto empowering abilities (passive, w and r), and a tanky ult. i think that his w and ult passive damage need reduced so that he is truly a fighter, not an assassin who only has to build triforce.

Jinx all i think of her is that her q atk speed boost should be reduced, and maybe the aoe damage on her rocket form.

Kalista you've all seen this a thousand times. high mobility, high damage (infinitely scaling, slowing, reseting, mana restoring e), strong cc, can help allies out of rough spots, free vision, and a huge nuke every 6 seconds she and her partner auto together. pretty bs. tbh, i think that any two of these could be nerfed and it would turn out good, but her passive and e are the worst. at least one of those two needs a massive nerf, and her passive should for sure scale with ms instead of boot tier. right now, her mobility scales with atk speed more than movement speed.

Kassadin i think they should revert what they did to his ult, increase its cd by 1 second, lower its mana cost, and reduce his q and e ranges. that way he is more tied to going all in. an all in champ shouldn't have low all in capability and fairly strong ranged damage.

Katarina shift some of her initial q damage to the bonus damage proc. so not really as much a damage nerf as a damage shift.

Leblanc her w radius is too large and she can tele back for too long. needs the radius decreased and the tele time should either start 1 second late or she should only be able to tele back for ~2 seconds.

LeeSin not even gonna get into him

Leona between her passive and her cc, she's too overwhelming. her passive should either have a cooldown or do less damage.

Lux i just think her ult damage should do less unless it pops her passive. tired of getting half healthed as a squishy champ.

Malzahar not sure what should be done about him exactly, but im tired of him e ulting me and killing me. wouldn't be a problem if his ult weren't a point click suppress, which cant be dealt with unless you're olaf, kayle, or you have a cc ally with you and ready at a moments notice.

Morgana shift some of her q damage to her w

Nasus his e shouldn't deal initial burst, and his w shouldn't be able to be chained so easily late game

Nidalee reduce her q damage in both forms. all i ask. and whats more, does her cougar form w really need to deal damage? cant a gap closer be a gap closer?

Riven reduce her ability damage, lower her ult range, and tie her damage more into her passive. make her the dps bruiser she should be, not the high mobility assassin she is.

Tristana her e should not be usable on towers, and her ult should be a skill shot

Vi it annoys me that she can build straight tank and still nuke people so ridiculously hard. lower base damages

XinZhao his q does WAAAAAY too much damage. i cant be the only one who sees xin Zhao's taking out nearly half a towers hp with their q without even having full build. it's pretty ridiculous.

Zed same as leblanc. shouldn't have an instant tele, not in the way he does at least. im fine with his w, but im not fine with him having both his ult and his w for an instant flashback.

if you have any notes, additions, or complaints, please do so with civility. no need for a flame war. i shared my opinion on changes that need made, no need to blow it out of proportion.

10 Comments

QuantumLight1 votes

dang...

idk i like were everything is at.... its just a matter of learning to play against it.
honestly it seems to me your just raging cause u dont like their playstyles. or at least, i would, if you hadnt picked so many champions to rage about.

honestly it doesnt seem like league is the game for u. have u tried minecraft? :3

kidding - most of it seems resonable, except lb and zed are built on their mobility. take that away, your leaving them completely defenceless.

xin - have u seen an adc?

leona's passive is only strong in lane. if she doesnt use it well pre lvl 9, its pretty much useless.

kalista - very high potential your right. however, noone does it right. sneaky pioneered it, and like barely 200 could follow. if people would start playing her well consistantly, then sure nerf her. but so very few can id say just leave it alone.

I Main Swain1 votes

im not saying they should take lb and zed's mobility away, I just think it shouldn't be so easy. without a buttload of cc you cant stop either of them from reactivating w if they want to.

Qazgir1 votes

{quoted}

Fizz is notorious for being way too powerful all around. he has target damage, aoe damage, cc, healihg reduction, dot, fairly low cooldowns (once you get past early game), high defensive capabilities, good waveclear, and high mobility. if that doesn't say too much in a champ, I don't know what does. imo, he needs his e damage and cooldown nerfed as well as his ult damage or cooldown.

Malzahar not sure what should be done about him exactly, but im tired of him e ulting me and killing me. wouldn't be a problem if his ult weren't a point click suppress, which cant be dealt with unless you're olaf, kayle, or you have a cc ally with you and ready at a moments notice.

Ok while I agree with most of your post I have some things to say. Fizz no longer has healing reduction, http://na.leagueoflegends.com/en/news/game-updates/patch/patch-52-notes And just buy a QSS against Malz, and no i dont care if you are AP do it anyway it will not ruin your life.

Rundus11 votes

Ok... So the way I see it, there are some who don't belong on your list. While I agree wholeheartedly on some (Trist ult and Kass changes), there are some who I think you might be way off base with. For instance, Heimerdinger is entirely made around his turrets. So long as he has 3 up, he is amazing in the anti-siege department. This comes at the cost of having little mobility (none actually) and being very susceptible to high mobility assassins until he finishes Zhonyas. If his turrets were weakened, they'd be less of the safe haven they are now for Heimer and more an a minor annoyance for an enemy Vi who wants a drive-by free kill.

In addition, Leona. Her CC and passive are quintessential to her being able to perform to such an extent in the botlane. Less CC would make her a weaker pick that wouldn't be considered against the more CC based supports (Thresh, Morg, etc.) and nerfing her passive would make her bot lane's out-trading potential much lower. She'd be a melee with little to no hope of out-trading the enemy bot lane unless her ADC is a god. She needs that passive damage to lane effectively.

Lastly, Nid. Sure it's a pain if she spears you, then jumps in and murders you, but her kit is pretty dependent on the ability to land those spears. They've already reduced the spear's damage and hitbox to make it a challenge in this high-mobility meta, and she doesn't do nearly as well against many mobile champs (LB, Zed, J4, Vi, etc.) unless she catches them without their escapes or get's so ungodly fed that her spear jump instantly kills them. She may be strong right now, but she's not nearly to the point where they'd need to nerf her kit as much as you're wanting.

All of this is just what I can surmise though. Everyone on your list counters a good deal of champs well, but also has a decent # of counters (except for the few who are countered by gameplay tactics instead of champs in specific). IMO, most of them are fine.

Miku Lv991 votes

Some of those champions, like XinZhao Malzahar Heimerdinger Fizz aren't even that great, and tbh Lux is utter garbage right now.

I Main Swain1 votes

I wasn't saying lux needs a flat out damage nerf, I was saying some of her ult damage should be shifted so that it does less when it's her ult straight up but more if she has her passive on them already.

as for the other four, none of them are bad at all, and imo xin and fizz are pretty frikin strong

insaiyanbacca1 votes

just sayin morg malz lux and nasus arent exactly mobile

I Main Swain1 votes

this has nothing to do with mobility, not for them at least. honestly, most of them I just want a damage shift and not a damage reduction

Only Play Darius1 votes

You forgot about Tryndamere.

Resourceless mobility, broken damage, and 100% survivability just by pressing a button.

I Main Swain1 votes

actually, tryndamere isn't as hard to deal with as most people think. I should know, considering that he was my first and longest main. most of the problem isn't as much him as it is crit chance. if they removed crit chance and replaced it with a small % bonus damage, he would be a lot more balanced. no more winning or losing fights just because of that random crit chance.

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