Except the problem is a good amount of people call the "breaking point" too soon
Like, I had a ranked yesterday where the enemy got too fed because our Xin jungle was too ballsy in the gankes and failed them giving kills across the map, our Ahri mid died for no reason too often feeding them even further, even if I was not dooing too bad I had some trouble with lag so I was failing obvious hooks on Nautilus and our Nasus top although was doing kinda good in a not easy matchup vs Graves was playing on an island (well, he is Nasus) and so they had big tower, gold, kills (6k gold, 3 towers, 1-2 kills at 20 minutes, their Tristana ADC EXTREMELY FED) and we flamed each other for a bit
Then we got a pair of picks into the jungle, due to good vision set up and calls, started to put ourselves back on track by playing everybody better (Ahri dieing less, me with ping problems resolved, Xin doing some better ong engages, Nasus showing up big in fights, Jinx cleaning up well), and after some back and forth exchange included a therir decent baron call once they took our mid inhib that we reverted to our favor with a good performance of deny baron + splitpush and in the end we won the game
A pair of times when we were trailing there was a surrender vote, one being 3/2 but looking at hindisght it was obvious the game was not over and if we were calling for the call of a pair of guys that thought the "breaking point"was yet reached we wouldn't have won a game that was really winnable