Why are people complaining about Aftershock in a Damage Meta?
inb4 all the downvotes
inb4 all the downvotes
Because its anti fun and broken
It's not Aftershock. It's Aftershock on champions who shouldn't have it.
I will say that I personally have no issue with Aftershock on anyone specifically or in general, but I play Nasus so it doesn't affect me.
It's not Aftershock. It's Aftershock on champions who shouldn't have it.
In that case, Riot better re-rework Conqueror so it doesn't work on Riven, Jayce, Yasuo, Kayn, Yi, basically everyone who isn't officially classified as a Fighter.
It is a Fighter rune after all.
I was sure that they nerfed it on champions who don't build resist. If it was built on Lux, then there shouldn't be a problem cuz you can just dodge the Q.
i like aftershock just not lux, or demacian blondes, who happen to be named lux
Here, let me help prove you right.
Because, its a "tank" rune that not every tank can take, and all it does is give resists. Meanwhile, Cotc granted a lot more shit that was better than what Aftershock could do.
Because, its a "tank" rune that not every tank can take, and all it does is give resists. Meanwhile, Cotc granted a lot more shit that was better than what Aftershock could do.
Colossus procs by only granting a dinky shield on CC, just like how Aftershock procs on CC. I was pretty sure anybody could take it too, if they went 21 on the Resolve tree.
You saying that a dinky shield is better than boosted resistances and a decent explosion? Or is it the simplicity which made Colossus so favoured?
No, the shield was pretty good if you got into the thick of the fight. It granted an amount that scaled based on how many people you hit with cc at that moment. Meanwhile Aftershock grants stats for 2.5 seconds. The shield persisted for...5 seconds? Way more useful than Aftershock and it fixes the gimpy shit like Thresh (who's winrate is high cuz aftershock removes his armor weakness).
I feel like it shouldn’t be that overwhelming for opponents. You give up damage for increased defense. Seems like a fair trade off.
Bcs it is taken on champs that can still output enough dmg to kill you even without comet/electrocute/eary while it makes them unkillable.