Give Artillery Mages the support they really need...
I'm not referring to the damage buffs, for the love of god give them an actual key stone mastery that benefits there type of play style. Perhaps one that restores a portion of mana... or something. DFT and thunderlords don't benefit there play style. One functions for dot mages and the other for burst mages. 2nd please stop targeting forms of toxicity. Artillery mages are vulnerable in terms of mobility. People don't realize that to benefit or take advatange of there playstyle they are typically further away from where there core team is at in a team fight. By stating that unlimited casting is unhealthy is essentially attacking there range, it is the only advantage they are given. Third give them an actual passive that benefits there playstyle. I'm not sure why they are one of the only roles where there playstyle forces them into danger... Lux aa on her abilities, ziggs aa with his bomb, xerath aa for his mana. Again you are creating multiple weaknesses with this class, lack of mobility, mana, and to effectively use there passive putting themselves in danger. You never see this with any other class. Lastly give them some itemization, with the mage update we hardly saw any benefits to artillery mages. Give items that work off enforcing them to play afar. For example, something along the lines of an abyssal scepter minus the defense (lack of defensive of items is another weakness that artillery seems to have which is fine) that works off champions being a certain amount of yards away from you.
Ya end of rant...
.....srs?
will work