It's better to make Fiddle's fear work like Ahri's charm instead of it being point and click!

Snowbrand··1 votes·1,235 views

Why did Riot decide to keep Fiddlesticks fear as point and click? I thought it was one of the worst parts and something people complained a lot about, so I was expecting it and looking forward to it to change. Making it a skillshot or changing the ability all togheter seemed more reasonable then to keep it in it's current form. Personally I really hope they change their minds, since most of their newer reworks have also changed many of their point and click abilities to more fair and interactive abilities instead.

It should work similar to an Ahri charm, but as a fear instead if they decide to keep it like it is atm. Ahri charm is a much more fair ability but also very impactful when she outplays an opponent and actually hits it. It's not that hard to use but rewarding when you hit it and when she hits it, it doesn't feel like it was ineviteble or that there was nothing you could do about it. Going into melee range vs fiddle is pretty much impossible unless most of the team jumps at the same time. Diving Ahri is hard too, but definitely not impossible in the same way. You can still sidestep it or outplay it unlike current fiddle's fear.

Changing Fiddlesticks fear to work this way is much more healthier and interactiv gameplay, then to keep the current version that's is really frustrating to play against and not that rewarding and interacive to play with. It will also let him have more power elsewhere in his kit.

Pls, for all fiddle or non-fiddle player, make this change as you have done to many reworks before, instead of keeping something anti-fun and outdated for lol 2020.

17 Comments

GreenKnight5 votes

For fuck's sake. There's enough removed champions in the game already. At least let the OG's keep whatever made them fucking unique.

boricCentaur12 votes

Point and click cc makes him unique? And here I thought it was the fear,ult ,being awful, getting buffs for standing still and just being scary but I guess not. It's his point and click cc nothing else.

Snowbrand1 votes

{quoted}

For fuck's sake. There's enough removed champions in the game already. At least let the OG's keep whatever made them fucking unique.

I didn't say they should remove his fear. Pantheon kept his spear, but it became a skillsot instead.

Cind3rkick2 votes

How many ahris do you see charming Yi?

Snowbrand1 votes

{quoted}

How many ahris do you see charming Yi?

The question is then if it is Yis design or Ahris that is the problem. Maybe it's Yi that is the problem and needs a rework. With that said, yes just wait for him to alpha strike and you can hit your charm. Not too hard tbh

Cind3rkick2 votes

{quoted}

The question is then if it is Yis design or Ahris that is the problem. Maybe it's Yi that is the problem and needs a rework. With that said, yes just wait for him to alpha strike and you can hit your charm. Not too hard tbh

But he waits for you to charm and he uses his alpha strike to dodge that... now you have a yi killing you in 4 hits and you arent even using charm.

And then what if there is a fed vayne? Who keeps going in and out of invis to dodge all CC. That long cd skillshot probably isnt much use there.

League needs point and click cc to stop hypermobile champions dodging everything.

Snowbrand1 votes

{quoted}

But he waits for you to charm and he uses his alpha strike to dodge that... now you have a yi killing you in 4 hits and you arent even using charm.

And then what if there is a fed vayne? Who keeps going in and out of invis to dodge all CC. That long cd skillshot probably isnt much use there.

League needs point and click cc to stop hypermobile champions dodging everything.

So then you could say that yis design is the problem, not ahris charm being a skillshot

Cind3rkick1 votes

{quoted}

So then you could say that yis design is the problem, not ahris charm being a skillshot

but it isnt just Yi,

how aboutAkali ? or maybe Fiora Fizz Irelia Kalista Kassadin Katarina Leblanc LeeSin Lucian MasterYi Pyke Qiyana Vayne Yasuo Zed

C0NCH0BAR2 votes

Alright, so common misconception. They said "but it'll include much more than a point-and-click status effect (which is staying on the lot)." That is not a garenteed fear on the mechanic. Even if it is, then it has the potential to work like Ryze's root where it is a slow effect unless a condition is met. Just give it time until we actually see what happens. Then, give it time to play in the actual game to see how it feels.

Snowbrand1 votes

{quoted}

Alright, so common misconception. They said "but it'll include much more than a point-and-click status effect (which is staying on the lot)." That is not a garenteed fear on the mechanic. Even if it is, then it has the potential to work like Ryze's root where it is a slow effect unless a condition is met. Just give it time until we actually see what happens. Then, give it time to play in the actual game to see how it feels.

Yea you are right, I still hope it's gonna work like Ahri charm because even something like a point and click silence or something like that would not be that good either. I just put forward an idea of how they could solve this, ven if it's not the fear staying like it is atm :)

DalekZec2 votes

Because point and click are necessary. What counters mobility? Point and click. What does mobility counters? Skillshots.

If point and click gets removed, then mobility will be absurd and haywire. Plus, Ahri and Fiddle aren't the same. They both have their own thing that allows them to have their own form of cc. Ahri's charm is a skillshot cuz she is slightly mobile but isn't that quick to burst an enemy down. Her charm is not hard to dodge which makes her rely on movement to land it fast.

Fiddle on the other hand is not mobile by any means and isn't that hurting and squishee af and his range isn't that long to begin with which makes it reasonable to have a point and click fear as something for him to counter mobility. He has to go in in order to fear which makes him vulnerable to long or medium range skillshots.

Snowbrand1 votes

{quoted}

Because point and click are necessary. What counters mobility? Point and click. What does mobility counters? Skillshots.

If point and click gets removed, then mobility will be absurd and haywire. Plus, Ahri and Fiddle aren't the same. They both have their own thing that allows them to have their own form of cc. Ahri's charm is a skillshot cuz she is slightly mobile but isn't that quick to burst an enemy down. Her charm is not hard to dodge which makes her rely on movement to land it fast.

Fiddle on the other hand is not mobile by any means and isn't that hurting and squishee af and his range isn't that long to begin with which makes it reasonable to have a point and click fear as something for him to counter mobility. He has to go in in order to fear which makes him vulnerable to long or medium range skillshots.

I think that's a too narrow way to think about it, stuff like grounded effects are better ways to deal with mobility then most point and click spells or the way ww fear works for example. I would say CC counter mobility and you can easier and harder cc abilities to hit without it having to be point and click. Sejuanis ult for example is pretty easy to hit and counters a lot of mobility, but it's still a skillshot so it's more interactive.

Snowbrand1 votes

{quoted}

Because point and click are necessary. What counters mobility? Point and click. What does mobility counters? Skillshots.

If point and click gets removed, then mobility will be absurd and haywire. Plus, Ahri and Fiddle aren't the same. They both have their own thing that allows them to have their own form of cc. Ahri's charm is a skillshot cuz she is slightly mobile but isn't that quick to burst an enemy down. Her charm is not hard to dodge which makes her rely on movement to land it fast.

Fiddle on the other hand is not mobile by any means and isn't that hurting and squishee af and his range isn't that long to begin with which makes it reasonable to have a point and click fear as something for him to counter mobility. He has to go in in order to fear which makes him vulnerable to long or medium range skillshots.

Yea, so maybe they should make his fear a ranged skillshot so he doesn't have to go in like that? That's hopefully something they consider when reworking fiddle

DalekZec2 votes

{quoted}

Yea, so maybe they should make his fear a ranged skillshot so he doesn't have to go in like that? That's hopefully something they consider when reworking fiddle

Like I said above. High mobility counters skill shots. Whether you like it or not, point and click is necessary to counter mobility since those with mobility are melee range and will always be there. Fiddle's main counter are often those with higher range than him.

I main Vel'Koz, and Vel'Koz chews on Fiddle like candy. But put a Katarina vs a Fiddle and Fiddle will go horror movie on Kata's mind to oblivion.

NaughtyWord2 votes

With this game having 2,000,000 dashes, I'm just fine with the odd point and click.

Thank you Fiddlesticks Maokai

Corvega1 votes

I don't think they said that they are for sure keeping a point and click FEAR. They did say he will have a point and click CC but it could be his silence, his fear, or maybe a new CC.

Snowbrand1 votes

{quoted}

I don't think they said that they are for sure keeping a point and click FEAR. They did say he will have a point and click CC but it could be his silence, his fear, or maybe a new CC.

Yea, you are right. If they keep his fear I still hope it would be something along the lines of an ahri charm tho.

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