New summoner spells?

Kelg··1 votes·1,457 views

My idea for a new summoner spell:

**Stuns an enemy champion for 0.5 - 1 seconds, dealing 40 - 320 (based on level) adaptive damage. **

Cooldown 180 seconds

Range 300

Thoughts on a new SS like this? Throw out some ideas for new summoner spells.

[sg-poppy]

9 Comments

TheMightyLamp1 votes

i like it, but it'd mostly be needed for junglers with no cc so they could gank better, and i don't think replacing flash with this SS would be worth it

ModAttysu The Poro1 votes

The only reason I'd avoid that is because it would probably be a must-get for a lot of light mobility users. Imagine someone like an Ahri not only having a charm, but a slow? It would be out of this world crazy OP IMO.

Kelg1 votes

[{quoted}](name=Attysu The Poro,realm=NA,application-id=3ErqAdtq,discussion-id=JaX3jG4V,comment-id=0001,timestamp=2018-08-22T19:34:55.823+0000)

The only reason I'd avoid that is because it would probably be a must-get for a lot of light mobility users. Imagine someone like an Ahri not only having a charm, but a slow? It would be out of this world crazy OP IMO.

Thats, why I put the range short on it so champs like Ahri would have to make themselves vulnerable to use it.

Ignite is 600 range, this is 300.

ModAttysu The Poro1 votes

{quoted}

Thats, why I put the range short on it so champs like Ahri would have to make themselves vulnerable to use it.

Ignite is 600 range, this is 300.

But when you keep in mind Ahri also has mobility, she could charm, ult, stun, ult, w, q's woven in-between. It would be insane.

Kvtee1 votes

I do agree on this about Ahri she isn't really that vulnerable while her E ( charm ) is up unless the enemy team gets the upper hand and if you compare the SS ( summoner spell ) that he's suggesting to add it wouldn't really compare against champions like Morgana with her Dark Binding

HalcyonDweller1 votes

I worry about a point and click having up to 320 damage. If the purpose is CC then it shouldn't need that much damage. Also cc is a risky add, because people could use it (with it's point and click) to set up easy combos instead of having to use skill to land their combos.

Kelg1 votes

{quoted}

I worry about a point and click having up to 320 damage. If the purpose is CC then it shouldn't need that much damage. Also cc is a risky add, because people could use it (with it's point and click) to set up easy combos instead of having to use skill to land their combos.

It would be adaptive damage, so it would get reduced by armor/mr. But yeah, 320 might be a bit much.

Warlord Rhinark1 votes

Stop we don't need more damage.

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