Repertoir asking the league players a question about items and runes

Abibyama II··19 votes·11,745 views
David Capurro on Twitter

What's an item or rune that people like and want to be able to use but can't because it's just too weak?

Alternatively, what's an item or rune that is basically close to being fun but is missing something simple that fixes it?

My suggestion

Make Ohmwrecker an actual item

49 Comments

The entire team15 votes

Make Font of Life more powerful.

Abibyama II13 votes

A lot of the runes in the resolve tree needs help tbh

Marshbouy2 votes

but it's hard to buff them or else they'll become must picks in pro play, sadly.

Abibyama II3 votes

True. They should rework the in the preseason or something

Marshbouy1 votes

It's difficult to balance or rework at all because it's inherently going to be broken in pro play.

We're going to assume two things. Pro players always tend towards safer options that give survivability in runes because they're more consistent (everyone takes overheal, everyone takes fleet footwork, etc.). The point of the resolve tree to to provide survivability to most champions.

Unless resolve is nerfed so hard that options in other trees are objectively better, it will be taken on as many champions as possible. If it is adjusted to work for only tanks, it will be taken on every single tank (tanks are already fantastic in pro play).

Ragnaveil1 votes

Anti-Tank stuff got buffed when pen's formula switched and % armor pen went from bonus to total. Beating down a tank stacking armor ain't that hard, you just gotta itemize for it (mages have it the best currently). If tanks were allowed back in, sure they might be strong in pro, so it would take a bit of work to balance that out. Its not possible for them to achieve what they did back in s7 (being so strong that a thing like the ardent meta spawned from it).

Yets42403 votes

Ardent meta spawned because of how godlike, overtuned, and fuckign overpowered marksman were, to the point where bot lane was all that mattered, junglers were rushing knights vow to keep the ADC going, and it was largely 1 carry, 4 supports as every comp, with the ADC starting gold gen items to rush their first item even faster, and to help their support rush Ardent because it was overtuned and made the already broken as all unholy fuck marksman literally untouchable, and META defining. No other damage classes could keep up with ADCs single-handedly wiping out entire teams, even when caught out, Sej ulted, piled on and hard CCed for 3-5 seconds (there is a great kog clip to look up from Worlds that year. He lived and killed the entire other team to win the game)

Not a SINGLE FUCKING PART of Season 7 was due to tanks being strong or OP. I'm literally laughing my ass off from reading that. We haven't had a tank META since season 5, if that's what you're thinking of. Shyvana, Mundo, Maokai (note, that 2/3rds of the strongest laners then were actually juggernauts, and not even tanks in the last tank meta to exist) top lane with smite so they could rush old cinderhulk when it increased bonus HP by 25% instead of the 10-15% its been since.

3TWarrior1 votes

in what world do mages have it the best?

a tank at level 18 with a single item 3065 and 2 tank items can survive the burst from a full 6 item mage with all 3 penetration items... and that's when and if they land all of their abilities

Sir Saltarin10 votes

Font Of Life + Trundle + item 3504 = Challenger

Marshbouy4 votes

I'm still rolling over that. It's so fucking funny to me.

Bârd1 votes

Font of Life is pretty sick because it applies Ardent Censer.

Bard can greatly appreciate that attack speed.

Z3Sleeper2 votes

Current FoL is literally only used to proc Ardent on champs without heals or shields.

It's pretty sad.

Mavëríck8 votes

Runes:

Glacial Augment - It should be in the resolve tree, switched with the 3rd keystone; Guardian, to Inspiration. The tanks and Bruisers that use resolve would benefit more from the slow than supports, who already have cc usually, would do better with Guardian.

Ghost Poro - This should be in the Inspiration Path, as it pertains to support and would be better for supports that counter ward and then turn on enemy's in bot lane. Switch it with Approach Velocity, something that would benefit junglers when they hit a successful gank.

Bârd1 votes

Ghost Poro needs to be in Domination, since otherwise you'd be able to run both Zombie Ward and Ghost Poro at the same time, which provides way too much vision.

Dimwitt1 votes

Or they could just remove zombie ward and put something else in it's place as it's been the bane of their stance on limited vision.

Bârd1 votes

Or they could keep Zombie Ward, since it's better anyways, and just let vision be strong.

Mavëríck2 votes

{quoted}

Runes:

Glacial Augment - It should be in the resolve tree, switched with the 3rd keystone; Guardian, to Inspiration. The tanks and Bruisers that use resolve would benefit more from the slow than supports, who already have cc usually, would do better with Guardian.

Ghost Poro - This should be in the Inspiration Path, as it pertains to support and would be better for supports that counter ward and then turn on enemy's in bot lane. Switch it with Approach Velocity, something that would benefit junglers when they hit a successful gank.

Thiiiiiiis. (just bumping my post)

True Garen2 votes

{quoted}

Thiiiiiiis. (just bumping my post)

Ah... but Glacial Augment is BLUE.

Salvor Hardın5 votes

item 3056 Make this a Great and usefull item.

Terozu4 votes

CELERITY

Dedenne2 votes

Celery*

Serika Zero3 votes

item 3907 should give its max movement speed active, regardless of how many stacks it has.

item 3090 and item 3170 for summoner s rift Actually I'd like to see item 3170 lose 50 armor in exchange for sheen effect, mana and 10% cdr. Ofc, it's gonna end up as a magic sheen damage effect.

Then we will finally have: item 3078 for ad damage. item 3100 for ap damage. item 3025 for armor and ad damage. item 3170 for Mr and magic dmg.

Death Rex3 votes

What no, item 3090 and item 3170 would be borderline broken on summoners rift. Implementing item 3090 is pointless anyway, as it is just item 3157 but without sacrificing an item slot for Rabadons (btw, if they just implement it as it is then you could stack the % AP increase). Nobody would by Zhonyas anymore.

item 3170 would totally break Mao'Kai, Sylas, Galio and any other AP Tank / Bruiser. It would make item 3111 useless for AP champs.

I think having items too similar or letting them fullfill the same job doesn't make much sense as you would simply buy one item over the other all the time. People always choose the item that is more efficient.

Serika Zero1 votes

And I don't see an issue with mercury being not used anymore. item 3006 are useless on almost every ap champion (kayle, azir and I think only them are using it).

And stats can be changed (including price for moon fall blade). As for the cap, zhonias + rabadon would give more dmg, while the cap frees a slot. Or they could finally make an ap item build from qss and use the cap as its icon.

Still item 3170 could be worked very well to work with ap bruisers. And would make aps be able to build more than tank or assassin.

TimeToDieSuckers2 votes

Gonna need to giga nerf moonflair if you bring it on to the rift, seems really OP. Even with what you said it's far better then lich bane and much cheaper to boot.

Serika Zero1 votes

Stats can be adjusted (including price)

The point was for a Mr item with sheen magic dmg effect to mirror item 3025

Glaricion1 votes

Witchcap would be way too strong, they separated Zhonya's and Death Cap into two different items for good reason.

That being said, really need some AP bruiser items. Class has been there since LoL's earliest days, yet they still don't have the items to support their play style.

Spellblade w/ your proposed change/leaving it as-is would create issues when it is poached. Maybe a bit of fiddling around w/ its stats and build paths would lead to something that's healthy and much needed on SR.

DrCyanide3 votes

item 3056 is the only item in the game that only works on 1/2 of the map, and becomes less valuable both when you're winning (fewer towers left to use it on) and when you're losing (harder to get to those towers).

It could partially be fixed by adding an effect on friendly towers, but ultimately it needs a reason to exist when there are no towers remaining. Maybe a minor Azir Passive tower when used on stumps?

Thunder Dreamss3 votes

Tangential but I really loved Banner of Command and would love to have it back.

Quepha2 votes

I think Dark Harvest sounds like a cool keystone that's rarely used but I don't really know the context for its previous changes. Was it too strong or too weak at any point since release? I remember on PBE people thought it was insanely broken so it got a slight nerf and seemed extremely weak when it hit live.

Shigure1 votes

It was nerfed several times after it hit live because of how much damage it was giving junglers. Dark Harvest just is not a healthy rune as it makes snowball champions like Assassin Kayn, Rengar and Kha'Zix snowball even harder. It's still used here and there and is Shyvana's primary rune now (AP build). Probably in the most balanced state it's ever been

AIQ2 votes

Glacial Augment item 1083 item 3056 item 3091 An on hit HP item. item 3172 Want an on hit iteration back.

mrmeddyman2 votes

More Rune Keystones and minor runes. Runes Reforged is just boring because their is an objectively IDEAL runepage for too many champs. There should be some variation and champs where we could have heated discusiion on which is better like Xin HAil of Blades vs Conq

True Garen2 votes

{quoted}

More Rune Keystones and minor runes. Runes Reforged is just boring because their is an objectively IDEAL runepage for too many champs. There should be some variation and champs where we could have heated discusiion on which is better like Xin HAil of Blades vs Conq

"Runes Reforged" was a mistake.

BlueSmurf20182 votes

revert dark harvest and buff hail of blades a bit like 10 extra damage in the hail of blades autos :(

True Garen2 votes

I'd like to have Poacher's Dirk returned.

Critmaster Garen2 votes

my suggestion is that he asks that question here on the boards, because a lot of people dont have a twitter account.

Garen

runes:

  • conqueror: it would give him pretty much exactly what he needs. high enough base damage on a tanky build to feel like a juggernaut, while giving him some in combat sustain. it wouldnt even be too strong on him, but the way his kit works, he just cant stack it.

  • overgrowth: usable, just too weak to consider since its nerf to the % scaling. the value for juggers and tanks was basically cut in half with its change

  • overheal: doesnt charge off garens passive, which makes it pointless.

items:

  • id love to use item 3031 seriously into a standart jugger build on garen, but since the spin doesnt get the full damage amp it doesnt scale well on him into late

  • atmas impaler. just give it back please

  • the og ghostblade when it had ad, cdr and critical strike, and a 40% as + ms active for 6 seconds. the item fit garen perfectly and made his critical strike build work in the first place, as youd pop the active to become a melee adc between two ability rotations

True Garen2 votes

How about, rework the third row of Domination, and give us back Green Smite instead?

True Garen2 votes

Anyway, I don't think that they are interested in fixing anything to do with "Defense" or "Tank Items". Meddler just said that they'd have removed the item along with BoC, if it hadn't been a promise for the referral program. Maybe it's bad on purpose.

If everybody suddenly starts to use it, will they just use that as an excuse to finally remove it? (It's either "broken" or a "noob trap".)

OtterlyLost1 votes

I miss font of life being a keystone. It was nice for supports who didnt have hard CC or sustain, such as braum pre six. Bring back font of life as a keystone. I dont know why it was removed, tbh.

I would like runaans to be changed too so that it would function with more crit adcs. I miss building runaans.

Drakath20021 votes

Just give us DeathFire Touch back again

Replace scorch with something else, Heck, another god damn MS rune, anything, just get rid of the only excuse Riot has to hold back on giving us DeathFire Touch back ;-;

Thefrostyviking1 votes

The problem with deathfire touch was that it was too damn good on its users that they had to be nerfed to compensate or it had to be nerfed to the point where like 4 core users were good with it.

Idea is that as many as possible can use the stuff generally aimed at their class, which DFT was going against.

PaffWasTaken1 votes

Nimbus cloak, celerity and waterwalking should have a relevant effect for immobile mages. Together, they occupy a third of the sorcery three and yet, an astonishing amount of mages (the people who mainly pick primary sorcery as their runes because the keystones are the only one they synergise with) can't even use them at all. Either expand sorcery or rework those (revert celerity pls)

Rıots Bad Client1 votes

what about build keystones into boots (Sorta like how boot enchantments were a thing)

and then change some keystones. Hell make Ohmwrecker into a keystone. Have a key stone for pink wards, so that you can tap your shoes to drop a pink ward. So supports have a slot for their boots and pinkward.

TheSingularity1 votes

Replace aftershock with courage of the colossus (will fix most abuse cases). Buff the scaling MR/armor rune.

Tank items as a whole need a buff (sion W nerfed to compensate). They've lost 1400 HP and 95 armor due to nerfs.

I'd like to see some twisted treeline items on the rift (spellblade is one of em).

Purchasable sight wards

Glîtchy1 votes

I'd just like to say, "REMOVE CONQUEROR"

BEK Makadur1 votes

Revert Conqueror and make it the keystone it should be.

Sire Hippington1 votes

To weak:

  • 80% of the resolvetree, especially when it comes to tankiness.
  • Iceborn on melees other than orn and sometimes poppy
  • I'd love to see it beeing nerfed for ranged in some way, getting a reduced/removed armor ratio and therefor much better base aoe and either a bit more stats or back to 125% on the proc scaleing. The armor ratio doesn't fit its niche. It's either used as a defensive option compared to trinity and will most likelöy bee the only armor item in that built, or it's the agressive option compared to FH when you DON'T need to stack that much armor.
  • most tank items especially for the later stages of the game,
  • steraks still feels like nearly the only way to get remotly tanky in teamfights, and gargoyls is not a statisfying item to buy, to much of it's power in a short lived active on champs that would thrive in longer fights. If i plan on only fighting 4 sec, i go for a burst built...
  • magic damage on-hit itisation
  • Wit's end should get a ~1500g component with mr/as and a weak on-hit, when built into a strong wit's end that is similar to now with higher numbers, or zephyr as a magic on-hit+stacking up mr item without the shred and maybe with some AD instead, and we need madrets back for some better scaleing magic on-hit aswell as some armor/as item.
  • fleetfootwork, especially on ap and melees past the early lane.
  • It could use a longer duration on the ms for melees, and the AP ratio could go up to 0.4(still less than befor the nerf)
  • cinderhulk
  • i'd prefer haveing more upfront hp rather than the %scaleing. Tankiness falls off hard anyway so i'd prefer to get more power early/mid when defstats still matter. Fixing lategame damage/tankiness would work aswell, but that's alot more work.
  • Glacial Augment
  • It's only strong on some APs because of it's synergie with GPL and twinghosts, i'd like to see some interaction with more items or remiveing that interaction and more power baseline, cause as it is it is VERY restricted and situational.

Mechanics that should be removed:

  • Awakened Dragon(item 3161 ), it's just a win more mechanic that makes succes cases(and usually 1v1 scenarios) overbearing, and only abusable by very few kits
  • Phantom hit(item 3124 ), it's stranglehold on the on-hit iteisation is awfull, and it breaks quite some champs with strong inherent on-hits. All in all just a balance nightmare
  • Kleptomancy, it just more bullshit that rangeds can abuse melees(or anyone in EZ case) giveing huge goldadvantage for nothing while even paying much for that cause of all the consumables giving sustain and stats. It a reason i don't play tanks top, vs that shit you're nothing but a walking pinata...
Linna Excel1 votes

item 1416 - part of me thinks that the passive effect should be on a non-jungle item. Another part of me thinks it needs at least some base AD for skills.

item 3003/item 3027 These two items, especially if you want to buy them together, are really dependent on a longer game meta that riot is working hard to prevent. Archangel's is also a really tough item to justify because you have to get it first and then walk back into lane without any AP or defenses. Don't get me wrong, I love the stats, I just don't think it fits the direction riot wants with the game.

item 3080 - when I started playing this was a first-buy item for ADCs. Nowadays it's barely bought at all. I don't think it's bad, it's just crowded out on everyone that's not draven. Non-ADCs have trouble justifying it because it doesn't really give any tanky stats. So has the double whammy of not working with crit for ADCs and not offering tank stats for melee champs. I'm going to say that the shield passive needs to go.

item 3068 - doesn't give enough stats, the passive is not worth or a liability under towers.

item 3174 - it was re-balanced as an enchanter support item, it would probably be better off if it were a zyra/brand item.

item 3115 - I feel like it needs crit interactions so ranged champs who get it and hurricane see some more synergy. Option B is to make it scale off of AS instead of AP.

On hit in general - I feel like on-hit builds need 2 passes: one for melee champs and another for ranged champs.

item 3140 - this desperately needs a build path for AP champs.

item 3170 - needs to be available on SR

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