Just revert Malzahar and Syndra

Swarovsko··75 votes·3,552 views

Accept the fact that MYMU was overall a failure and revert these two champions. Syndra was probably the most satisfying champion. You had to hit everything in order to kill someone, manage your balls and then press R instead of just pressing R and taking the kill (which is pretty much Syndra right now). Malzahar was fun as fuck to play, especially vs assassins and champions who are like "DASH DASH DASH XDDDDDDDDD OUTPLAYED" (YasuoAhri Leblanc). I used to main Syndra and play Malzahar a lot and I would love to play old Malzahar and Syndra again.

80 Comments

JVlasterQuinn20 votes

Personally Malzahar should be reverted, he was fine before rework and now it pushed him on support role and he is extremely obnoxious. Syndra is fine, she could use some damage nerf but otherwise she is the same.

Swarovsko6 votes

Syndra is still broken and that W true damage addiction didn't fix her at all. She was perfectly balanced back then. Hit everything? You get rewarded by taking the kill -> Syndra before Riot changed her for NO REASON. Miss everything? Press R and take the kill anyway. -> Syndra right now.

BakedLotion1 votes

{quoted}

Syndra is still broken and that W true damage addiction didn't fix her at all. She was perfectly balanced back then. Hit everything? You get rewarded by taking the kill -> Syndra before Riot changed her for NO REASON. Miss everything? Press R and take the kill anyway. -> Syndra right now.

They didnt even buff her ult though...??? You just a slightly longer ball duration so you can cast one extra ball for ult. Then they hit her ult cd so idk what you're going on about

Craft Zeppelin16 votes

I kind of find it interesting that nearly every syndra main who played her pre-udate also has a preference to malz as well. lol

Swarovsko24 votes

We like purple apparently.

TheSingularity5 votes

revert velkoz as well. he was just change for the sake of change -_-

SEKAI6 votes

{quoted}

revert velkoz as well. he was just change for the sake of change -_-

But but,

"Change. Is Guuuuuuuuuuuuuuuuuuuuuuuuuuuuuuud." - Khazix

????

........................... Don't worry, I know where the door is.

Sire Hippington2 votes

" SIlence! ... ... ... Damn, why doesn't that work anymore?"Kassadin

Rouwhorst1 votes

Rito removed it

Elikain2 votes

Nah. Vel'Koz was changed because his identity needed to be stronger. That's why he was barely even changed, except how his passive now synergizes with his ult and he was given AP scaling on it as well.

3TWarrior5 votes

mages know mages, it's a vocalized opinion about a potential fact

XD

the real reason is probably because malzahar and syndra were in no way overwhelming and instead punished opponents for making mistakes 9such as staying in lane if you have only 60% hp against a malzahar

I hated that riot nerfed swain during the first keystone outrage just because his winrate went up because he countered yasuo XD

morris12 votes

Must know the pain of playing Malzahar against Syndra /s.

LVL 5 PORO7 votes

I think you're delusional if you think Syndra isn't largely the same. Sure, her ult burst increased but that's it. I played a lot of prework Syndra and if I ever got fed I could kill every ADC with just her ult. The difference is, back then she wasn't regarded as meta and now she is, so everyone plays her.

Swarovsko1 votes

"If I ever got fed I could kill every ADC with just her ult", you're obviously exaggerating, or you didn't play Syndra at all. You had to hit Q+R combo (not the easiest skillshot to land), W, Q and then ult and I remember it perfectly because I used to get fed with Syndra pretty often and I still had to reach at least 5 balls in order to kill someone.

LVL 5 PORO6 votes

Nope. One shot city. If you are having trouble landing her Q, just play another champ. She's too hard for you.

SpecterVonBaren2 votes

In what world is it too hard to land her Q anyway?

Aeszarck1 votes

{quoted}

In what world is it too hard to land her Q anyway?

A world where everyone is a lot better than you.

######Disclaimer: Not you specifically.

PlsTouchMeGently6 votes

I mained Malz before the rework. I've switched over to Ryze because I just can't stand the way Malz plays now. I also loved playing him in the jungle pre-rework, and now I can't do any of the same playstyle.

RusselChambers2 votes

Same, miss void pad and never liked the minions on w

Ysayle6 votes

I truly wonder why it feels like Riot changes champions for the sake of change. (Unless they are secretly Tzeentch followers) I mean, Malzahar and Syndra never ever struck me as champions that needed any kind of update in the first place.

Craft Zeppelin4 votes

I seriously miss those big ass double evolved crabs. used to solo a zed.

Swarovsko4 votes

I feel you. Hitting every skillshot, managing to reach 6 balls and then getting the kill was the most satisfying shit as a Syndra main. Not to mention how less annoying Leblanc Fizz Yasuo were vs Malzahar.

Bishasaurus Flex5 votes

{quoted}

I feel you. Hitting every skillshot, managing to reach 6 balls and then getting the kill was the most satisfying shit as a Syndra main. Not to mention how less annoying Leblanc Fizz Yasuo were vs Malzahar.

Syndra could reach 7 spheres pre MYMU. Riot kept the additional 2 seconds at max Q rank which I kinda like, and the W change is something I can do without (tbh idc).

Syndra has always been able to delete squishies by just pressing R, no one ever saw it pre MYMU because no one ever cared to set it up.

I will never understand why people cry about her ultimate. She needs at least 6-8 seconds to set up and she is not impossible to lane against/counter build. Think of Syndra like the Batman of league. She needs "prep time" like Batman.

Pandemic Punch4 votes

Bring back Malz

Xeruon4 votes

Syndra is now more similar to her pre-MYMU playstyle. The thing that broke her was that once she maxed W she could just pick up 3 spheres and basically cast a near-undodgable stun.

Sraeg20134 votes

Screw the stun.

Being able to pick up three spheres meant that she had the access to the 7-sphere ult AT ALL TIMES.

NineTailedMystic4 votes

Malzahar wasn't healthy before either though. Both iterations of him were push push push, no interaction allowed. Now he just does it bot too.

Elikain4 votes

"Revert these mages because i don't like how they turned out." "Bend to my whims, Riot or i'll... hold my breath really long!"

As you've clearly demonstrated in our previous argument where you refused to explain anything but you were there to "make a point", you have no idea what's wrong with these champions right now nor have you bothered to explain what was that better thing they had before their Update. Maybe i should expect a valid response now since this is your thread?

TheWoollyMammoth1 votes

In all fairness. There is other threads on the boards that go into further detail.

Elikain2 votes

If one person would want to make a thread about something on Gameplay forums, it should be expected that the feedback OP wants to post is as detailed as possible. I can't accept "i want what i want because i liked it better before than now" as a valid argument because i also have my own needs that don't have to be the same as OP's. If you already set out to make a thread, you should be ready to talk about it in detail, if needed.

If OP never meant to discuss anything, why was this thread needed if it diverts views from those better threads?

TheWoollyMammoth1 votes

fair enough, though do look through the top 6 threads.

Ben Sharpio3 votes

managing my balls was too difficult

Swarovsko3 votes

Made me smile and that shouldn't be funny. +1

RavenMagus3 votes

I actually like the post-rework Malzahar. I think that playstyle wise it feels just fine - I like minions-on-demand, I like hitting with Q to reset E being that much more satisfying, I like the adjusted damage levels of R (less ridiculous base damage but better scaling).

I think his strengths are way out of wack and need adjusting badly. I think he has far too much power in the minions, and not enough in his other spells, E especially. But I like playing him a little bit more than I liked old malz.

Overlord Forte3 votes

Syndra's fine now, though? The only issue I might see is the Q +2 second passive giving her too much accessibility still, but it's not stuck out in my mind so far yet. You could even nerf it to 1 second and try it from there, but if it had to be nerfed again I'd just revert that passive component entirely.

Her old W passive was pure shit and had no reason to exist, so the True Damage mid/late game buff definitely helps a pain point she had in that part of the game.

The only other buff that remains is the 0.1+ AP ratio on her E and 2 second lower base cooldown. Yeah you could this nerf to trim power, it doesn't really feel all that important to me in either direction.

This whole 'miss everything, R and kill the target' spiel is more a result of environmental factors. Her direct ultimate damage has never changed--even when Thunderlord's was first introduced, it wasn't a game breaking problem for her (Literally the 6 months before the MYMU, she suddenly didn't evolve into a nightmare). But, a lot of MR has moved around post-MYMU, and squishy targets (ADC primarily) don't have the space to build defensively, so their weakness of actually getting blown apart is accentuated quite heavily. Virtually every midlaner/jungler that builds to deal with her, still deals with her as well as they did before.

The other big factor is Morellonomicon is a grotesquely overpowered item. Many midlaners who rushed Athene's, of which Syndra was one, often had +60 AP and +MR on their laning phase. So, their net damage wasn't actually all that high, as it was a modest AP amount on top of built in tankiness. Take that away, now add Morello's with +100 AP for nearly the same price. That's a whole extra large rod's worth of damage, on top of the removal of ambient MR, enhancing their first buy power. That item singlehandedly threw out years of relatively stable mid laner damage with how good it is.

Bishasaurus Flex3 votes

[{quoted}](name=Overlord Forte,realm=NA,application-id=3ErqAdtq,discussion-id=JMEnLjul,comment-id=000f,timestamp=2017-02-07T17:59:35.313+0000)

Syndra's fine now, though? The only issue I might see is the Q +2 second passive giving her too much accessibility still, but it's not stuck out in my mind so far yet. You could even nerf it to 1 second and try it from there, but if it had to be nerfed again I'd just revert that passive component entirely.

Her old W passive was pure shit and had no reason to exist, so the True Damage mid/late game buff definitely helps a pain point she had in that part of the game.

The only other buff that remains is the 0.1+ AP ratio on her E and 2 second lower base cooldown. Yeah you could this nerf to trim power, it doesn't really feel all that important to me in either direction.

This whole 'miss everything, R and kill the target' spiel is more a result of environmental factors. Her direct ultimate damage has never changed--even when Thunderlord's was first introduced, it wasn't a game breaking problem for her (Literally the 6 months before the MYMU, she suddenly didn't evolve into a nightmare). But, a lot of MR has moved around post-MYMU, and squishy targets (ADC primarily) don't have the space to build defensively, so their weakness of actually getting blown apart is accentuated quite heavily. Virtually every midlaner/jungler that builds to deal with her, still deals with her as well as they did before.

The other big factor is Morellonomicon is a grotesquely overpowered item. Many midlaners who rushed Athene's, of which Syndra was one, often had +60 AP and +MR on their laning phase. So, their net damage wasn't actually all that high, as it was a modest AP amount on top of built in tankiness. Take that away, now add Morello's with +100 AP for nearly the same price. That's a whole extra large rod's worth of damage, on top of the removal of ambient MR, enhancing their first buy power. That item singlehandedly threw out years of relatively stable mid laner damage with how good it is.

Thank goodness you replied to this thread. I hoped and prayed you would.

Overlord Forte1 votes

Ah :) The funny thing is I debated not doing it, as I tend to draw flak in these kinds of threads. Then I was very 'you know, let's just do it'.

mfw I'm literally summoned by prayers

vOmvbrawfU3 votes

I just hate how they nerfed Veigar's ult and made it an execute...but then they gave Syndra a 100-0 R.

Legacy Hydralpha2 votes

Doesn't Veigar's ultimate now do more damage in general though? It's not as much of an anti-mage tool, but it can pop anyone he wants.

vOmvbrawfU2 votes

It's an execute. Does more damage if they're missing health lol.

Sexy Jack Rabbit2 votes

I loved old Syndra, she felt so good. but the bugs THE FUCKING BUGS were everywhere, I'm glad to see the MYMU got them to work on those I guess.

I miss the old Q, and out of everything I'm shocked they kept her R passive the same throughout everything. Syndra's passive could work extremely well in relation to both her lore and gameplay.

My biggest issue is that when you get the levels 7, 12, 18 etc. They no longer feel like untapped power and potential. I liked the impact of the bonus damage Q, the W bonus was kinda redundant with Rylai's at the time, but you could FEEL it. The bonus AOE on her E is still the same, but the power-spike feels more lackluster.

The only Powerspike in her kit that went kinda unnoticed was her Ultimate reaching it's third level. Which is hilarious in that it is one power-spike in her kit that SHOULD be noticed. When people were get 100 - 0'd by Syndra, they never think "Wow that bonus range she got from reaching level 16 killed me".

I don't understand why Riot ever felt the NEED to change Syndra, she was in honesty quite balanced in her old state, if only over-ridden by bugs.

I'd love to see them revert her to old Syndra, and then test the waters with a new passive for her maxed ultimate.

Sire Hippington2 votes

You can add Zyra to that list. Befor the rework, zyra took way more skill to play and felt alot more statisfying, now she's a "press al the buttons" mage that automatically spawns a garden of doom on every faceroll....she far less insteresting to play, and at the same time a lot more annoying to face than befor.

chipndip13 votes

Before the MYMU, Zyra was flat out weak...

Cosnirak1 votes

You had to hit everything in order to kill someone

Excuse me while I go find a nice corner to die in from an overdose of laughter...

Swarovsko2 votes

Yeah, and guess what? Not only you had to hit Q+E+W+Q+R, you also needed summoner 14 for early/mid game. Just go watch Syndra in Season 5 and then come here laughing again.

Cosnirak2 votes

I played in season 5. Syndra didn't have to land everything to kill you. Your hyperbolic lies do not change the past or the present.

Swarovsko1 votes

Just go watch some videos, bye.

Cosnirak2 votes

I played at the time, I don't need videos. You wanna claim there's proof of it? Provide the proof yourself.

Aeszarck1 votes

{quoted}

Just go watch some videos, bye.

Syndra was capable of the exact same seven sphere ultimate before and after the mage update. It was not buffed nor nerfed, just made easier to do after the update (and doable with less cooldown reduction).

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