Dear RITO , since You're updating Healing and Shielding is next . . .

PokladnicaZla·6/1/2018, 7:11:04 AM·5 votes·2,763 views
https://i.ytimg.com/vi/LfY75Ccfgqc/maxresdefault.jpg

Could you please:

  1. Rename it to something shorter? Benevolence, Charity, Chasity, Divinity , Compassion etc

  2. MOST IMPORTANTLY Update ability tooltips to display for how much Healing and Shielding power has increased our ability. It's so annoying to not know,by how much my heal or shield will heal or shield.

  3. Please don't gut shields. Yes they're out of control,but there're kinda the last line keeping AD assassins at bay( who have gotten a lot of direct and indirect buffs). Please, take a look at the duration and CD , you're already adjusting item 3114 along with it. So please, do those nerfs first and then take it from there.

  4. Any chance we might ever see an item that exclusively amplifies only shielding or only healing? +5)Do you have any plans to add any new supports items? Especially the item 3114 line? Staff of the Flowing Water ? A roaming+ mana item? Globe of Trust? An armor item + a cleans so Tank-supports can use it, instead of having buying item 3222 ? What happened with item 3309 passive and active shield for Tank-supports? item 3694 ? Cause I'm a Soraka main and biased af XD

  5. Any changes/plans for item 3302 and it's gold flow? It feels like the lowest income item out of the 3?

25 Comments

Done256/1/2018, 1:07:57 PM4 votes

Shields > Heals vs burst damage Shields < Heals vs sustained/between fight damage.

Pika Fox6/1/2018, 1:43:16 PM4 votes

Imo heals and shields are in a good spot atm, its just shield stacking thats an issue. Diminishing returns on bonus shields would be a good solution imo (with an exemption for lux's W with itself, as it stacks out and in)

ChaddyFantome6/1/2018, 11:54:46 AM1 votes
  1. Rename it to something shorter? Benevolence, Charity, Chasity, Divinity , Compassion etc

Eh, I'm kinda whatever on this. The problem with these name sis they don't really tell you anything about what the Stat actually is.

Attack Damage tells you what it does by its name. So does Ability Power. Armor , Magic Resist, Lethality, they all tell you what they do based on their names.

If you can come up with a better name than Heal/Shield Power that is just as pragmatic, then by all means go for it.

  1. MOST IMPORTANTLY Update ability tooltips to display for how much Healing and Shielding power has increased our ability. It's so annoying to not know,by how much my heal or shield will heal or shield.

Agree 100%.

  1. Please don't gut shields. Yes they're out of control, but there're kinda the last line keeping AD assassins at bay( who have gotten a lot of direct and indirect buffs). Please, take a look at the duration and CD , you're already adjusting along with it. So please, do those nerfs first and then take it from there.

Agreed. shield power and shield stacking SHOULD be powerful. If they need to be adjusted, they should be adjusted in areas that make it less good to use them without proper timing.

  1. Any chance we might ever see an item that exclusively amplifies only shielding or only healing?

I don't see this being a good idea if only because it splits enchanter builds to far thin between each other imo. Maybe if there was only a single item for each, but it shouldn't get too wild.

5)Do you have any plans to add any new supports items? Especially the line? Staff of the Flowing Water ? A roaming+ mana item?

I've wanted this for a long time personally.

  1. Any changes/plans for and it's gold flow? It feels like the lowest income item out of the 3?

i haven't used it in a while but last I played with it it was the strongest of the 3 if only due to its reliability and sustain it provide the lane, especially after the canon minion changes a while back.

Since Spellthief and Coin can more easily be zoned off of, it make sense that those could and should get to completion faster with optimal use. Now whether they are in an acceptable state even with this in mind is something I'll have to look in to.

Warlord Rhinark6/1/2018, 8:08:47 AM1 votes
  1. Rename it to something shorter? Benevolence, Charity, Chasity, Divinity , Compassion etc

Rename what exactly?

  1. MOST IMPORTANTLY Update ability tooltips to display for how much Healing and Shielding power has increased our ability. It's so annoying to not know,by how much my heal or shield will heal or shield.

Yes.

  1. Please don't gut shields. Yes they're out of control,but there're kinda the last line keeping AD assassins at bay( who have gotten a lot of direct and indirect buffs). Please, take a look at the duration and CD , you're already adjusting item 3114 along with it. So please, do those nerfs first and then take it from there.

Yes.

  1. Any chance we might ever see an item that exclusively amplifies only shielding or only healing?

That sounds dumb.

+5)Do you have any plans to add any new supports items? Especially the item 3114 line? Staff of the Flowing Water ? A roaming+ mana item? Globe of Trust? An armor item + a cleans so Tank-supports can use it, instead of having buying item 3222 ? What happened with item 3309 passive and active shield for Tank-supports? item 3694 ? Cause I'm a main and biased af XD

Supports already have a roaming item. item 3117 . And their items item 3504 item 3222 item 3107 item 3092 item 3174 already gives tons of mana. We don't need another mana item for supports.

Tank supports are supposed to BE the ones dishing out cc, not cleansing it. That's the Enchanter's job. A cleanse item for tanks is stupid.

How does item 3694 help Soraka exactly?

  1. Any changes/plans for and it's gold flow? It feels like the lowest income item out of the 3?

Lowest gold item? Don't make me laugh.

It's probably because you waste the Relic Shield stacks on Caster minions.

Only use them on Melee minions and ESPECIALLY Cannon minions. Once you've gotten 4 cannon minions (12 waves of minions. 360 seconds. 6 minutes.) you should probably already have completed your quest.

Teridax686/1/2018, 1:26:49 PM1 votes

This might sound a little weird, but I feel it might be better to scrap Healing/Shielding power altogether, and instead have supports scale with AP purely on their utility, with their damage scaling off of bonus AD. The problem with healing/shielding power is that it's way too specific a stat that has buffed only one aspect of enchanters, to the detriment of everything else, and has caused both heals and shields to become far too strong. Historically, the issue with AP scalings on supports is that it was too general-purpose, since it buffed their damage as well, but also that it was too expensive. Now that supports have the income to purchase AP without much of a problem, AP may as well be the go-to-stat to boost their utility, and if the issue remains that their damage might get too high, then either toning down their AP-to-damage scalings, or replacing them entirely with some other stat they wouldn't normally buy (e.g. AD), could solve the problem. I don't think we need another stat in the game when there already exists one purely to boost the strength of one's abilities.

Done256/1/2018, 1:36:47 PM1 votes

Heal/shield power is fine. Riot needs to not touch it. There are only a few specific outliers that need to be gutted.

Mainly: The x3 healing bonus to Redemption. The uptime on Lulu's shield.

Enchanters who do nothing but stack +healing pay for it by falling off hard later on. Support focused items are immensely slot inefficient as a whole and result in a far weaker late game.

Janna's piddly 400 point shield will do nothing to save her ADC from Veigar's 1k dark matter or Syndra's R.

Jaspers6/1/2018, 9:25:56 AM1 votes

While they are at it, can they remove the 'Spell Vamp' section of the stats on the HUD in game and replace it with Healing/Shield power? I mean no one has Spell Vamp anymore beside Maw and Lee Sin.

On the topic, their power needs to be balanced, Shields are stronger than heals. A nerf to Shielding/Healing power stat might be all that's needed.

I also think there needs to be a tank Forbidden item so champs like Thresh or Shen can use the items as well.