Tier 3 Runes (In my opinion) Need to be cheaper.

3ofGot40ve··7 votes·503 views

Its honestly kind of ridiculous how expensive runes are. I have been playing league for about 3 years now, and I've just recently been able to acquire all of the necessary rune combinations. With how many champions there are and the diversity of each, Being able to collect the runes for your pages takes a tad bit too long. I'm not saying make them super cheap, but reducing the price so I don't have to play 50+ games to get a few Quintessences would be nice.

6 Comments

Chamuel851 votes

When it takes roughly 2-3 years to get all champions... the expense of Tier 3 runes are really super high.

Verdade1 votes

No. Same as higher XP rates and T1/T2 runes changes, it would only promote smurfs. Smurfing people want to play ranked at level 30, they need 16 champions to do that, restricting their IP wallet. They want to stomp, so they have to get these T3 runes, meaning they NEED to grind runes in order to ruin ranked games for lowbies.

3ofGot40ve1 votes

They still end up getting the IP eventually and doing it anyways. I don't see how making the runes cheaper makes it any worse. Also, the majority of people smurfing are pretty low elo, and wont really be ruining the game for anyone so long as match making doesn't put them in a high level game, causing them to feed horrendously.

Verdade1 votes

Well, placements throw you into high silver if you go like 7/3 or 6/4, so its possible to get lucky and G1-2 placement with 10/0. It's rare, yeah, but it happens. It actually happened to me back in S1, i played 10 games as support (prenerf pre-rework, pre-rework Soraka) and placements got me into mid gold (1624 ELO) which was considered very good back then (gold then was like high plat/low dia nowdays).

My point is, if you make smurfing even easier, people will make more smurfs. If you are able to reach high gold by playing 10 rankeds, everyone from high gold to lowliest bronze will be affected, NEGATIVELY. Smurfs are mostly made by people who want to abuse the system, so playing against weaker players than they are. However, if they do this they will eventually rise and play against much better players. It's theoretically possible to stay in B1 and play with/against diamonds, if you are able to manipulate your promos but still maintain high enough win rate.

Seenan1 votes

Crit damage runes are 820 minimum, for glyphs, seals, or marks. The quints? 1k. I wanted to play with them for theory :(.

3ofGot40ve1 votes

Movement speed and lifesteal quints cost over 2000 IP if im not mistaken.

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