Where is the IEdge/Deathcap of the tank items
And don't try and tell me its warmogs, that costs 2850 gold, and doesn't really improve tank stats like iedge does to crit, and deathcap does for ap?
Also, when can we make dragon amp all damage?
And don't try and tell me its warmogs, that costs 2850 gold, and doesn't really improve tank stats like iedge does to crit, and deathcap does for ap?
Also, when can we make dragon amp all damage?
used to be Warmog's but making an HP item that gives you more HP for having HP kinda makes warmogs stacking broken back in Season 3. ;P
Currently, we have
tho.
used to be Warmog's but making an HP item that gives you more HP for having HP kinda makes warmogs stacking broken back in Season 3. ;P
Currently, we have
tho.
Still doesn't cost 3600 gold... or have that many stats in gold.
Why do you want an item to be more expensive? Shouldn't you be happy that you have IE-class items for a fraction of the cost?
because we should be able to have the stat value of the higher item.
You already do. Defensive items are less expensive in general so you can be them as a reaction, and because in the end game, attack is supposed to win out (so they are more expensive)
Oh look a clear balance issue. AD should not automatically win out just by existing.
Not AD. Damage. And if it didn't the game would not end and tanks would be unkillable. They aren't, nor are they supposed to be. Hard to kill? Yes, particularly mid game when they are most effective. Late game when all your carries are full build, they will win. That's how it's supposed to work.
Also what the hell are you complaining about when tanks are incredibly good right now

and they cost less too!