The Problem with the Assassin Class

JRobin31··6 votes·1,197 views

RIOT has placed various champions into "classes". One of those classes is the assassin class. But what champions are actually in the Assassin class? According to RIOT's recent update assassins include:

Leblanc, Talon, Rengar, Katarina, Fizz, Kha'Zix, Ekko, Shaco, Akali, and Zed

and also according to RIOT, the theme of assassins is the skill fantasy (outplaying opponents). and in terms of game health, "in some cases you need to be able to see an assassin coming and try to escape them".

But the traditional assassin - as well as the traditional video game assassin isn't about a skill fantasy, it's about 1v1 and surprise attack.

Some of the champions RIOT has listed as assassins don't have a kit that enables surprise attacks. This is the fundamental problem with how RIOT currently classifies assassins. For example, Zed is considered to be an assassin, but why is that? Is it because of Zed's kit?

Well... no actually it isn't. Because if you look at Zed's kit he doesn't have any tools whatsoever to enable a surprise attack. But Zed is mobile, but Zed's job is to remove a priority target, but - but nothing, Zed's kit doesn't have anything that enables surprise attacks against his opponents. Zed is an assassin in name only (really being an AD caster with good 1v1). The only reason Zed is in the assassin class is because RIOT says so.

Look, RIOT can call their champions assassins if they want, but that doesn't actually make them assassins. The common them in assassinations is surprise attack. If you deliver an attack, but don't use the element of surprise, then you didn't really assassinate them.... you just walked up and killed them. "Surprise"

Another example is Fizz. Does Fizz have anything in his kit that enables a surprise attack? No. So what does Fizz actually do? Well, Fizz walks up to you casts a "skill shot" and then uses mobility to follow up on a kill and escape. RIOT thinks of this pattern as being the pattern of an assassin in the game. But the reality is that most champions actually work this way. Most champions involve walking up to your opponent landing a key ability in them and then following up for the kill. There isn't anything about that pattern that is different for Fizz except that Fizz is more mobile then others at getting close to his target and escaping.

To understand this a bit more deeply consider some of the champions in the game that aren't considered to be assassins but benefit from the same style of play. Lee Sin is not an assassin (he is a "Fighter" "Slayer" w/e that means), but what makes his kit that different from Fizz or Zed? Lee Sin is mobile and has the tools to get in on a target eliminate him and get out. Lee Sin's classification as a Fighter Slayer has little to do with Lee Sin's kit. Just like Zed's classification as an Assassin has little to do with Zed's kit.

Let's look at Wukong. Wukong has something in his kit that enables surprise attacks: stealth. Wukong can actually sneak in and surprise a target and eliminate it, but Wukong is classified as a "Fighter" "Tank". This is because Wukong has a passive that gives him bonus armor and magic resistance and an AoE CC. The fact that Wukong has a kit that enables surprise attacks apparently doesn't make Wukong an "assassin" even though Wukong can actually uses his kit to pull off assassinations in game!

Let's look at Twitch. Twitch is classified as a "Marksman" "Slayer". But Twitch is really most effective when he uses his stealth to deliver a surprise attack against opponents. I mean the optimal way to use Twitch in a fight is practically the definition of assassination.

There are many many more examples of the failure of "classes" in LoL. I'm only picking on assassins because they had a relatively recent update and there is apparently some major confusion about what an assassin actually does in a video game. RIOT did a good job with the stealth changes in their recent assassin update, but there are still problems with their understanding of what an assassin does. The classification of champions into classes has been very bad for League over the past two years or more because it has created misconceptions about how some champions actually operate in the game and led to some game design where even if a certain champion doesn't really fit the mold in a technical sort of way, RIOT tries to force them to fit it. Like what it means to be an assassin... RIOT wants Zed to be an assassin. So Zed is forced into the assassin mold even though his kit has nothing that enables surprise attacks (an essential prerequisite to any traditional sense of what an assassin is both historically and in video games). Even though his kit is that of an AD caster, RIOT wants him to be an assassin and therefore, like other champions that don't fit the mold, he gets stuffed in there as if that's what he is...

So then we can have posts where players talk about "Assassin Jarvan" because Jarvan is mobile and can blow up a target even though Jarvan doesn't have anything in his kit to enable surprise attacks, because the understanding of what an assassin is is so far from what an assassin actually does!

In conclusion, I'd like to say that it isn't just the "assassin" class that suffers, but the entire class system RIOT uses is actually really messed up and always has been. If you use this system for trying to decide what your champion does. Stop immediately. RIOT only has it right for a minority of champions in the game and you shouldn't rely on those classifications anymore than you should rely on the recommended item sets RIOT gives you.

34 Comments

Variks the Loyal5 votes

Zed can easily get the surprise on enemies. Just shadow or ult over a wall or from brush that's not warded.

It's how most Assassins do the whole surprise thing. A few get stealth, but most just use clever positioning and skirting around wards.

Shaydrox2 votes

Exactly this. Some even use a combination, Talon shows very well how one can use the stealth to engage on someone and then a wall jump to get out. Honestly for the most part these fantasies are actually working out more than before, now that assassins are healthier I think they fit into the game perfectly fine. And some are really fun to play too ^^

JRobin311 votes

Ah, but any champion can do the over the wall thing or attack from fog of war. Junglers do it all the time. This is the fundamental basis of the typical gank. So that's sort of like saying all junglers are assassins. But the point is that if surprise attacks aren't a fundamental part of your kit, then you really don't have a right to call yourself an assassin. You might as well just call yourself what you are - a ganker. I'm not saying that you can't have a class of mobile champions that are in a healthy state. What I'm saying is that calling them assassins when surprise attacks aren't a part of their kit is a misnomer.

Ralanr1 votes

One way of surprising people is to trick them. Make them think you're coming from one way but actually come from another.

SuddenAntagonist1 votes

I agree for the most part, but Jarvan can totally assassinate someone using a "surprise" attack. Ult over a wall. Scares the shit out of people, which as all assassins know, makes people either react quickly, but incorrectly, or makes them fail to react. Both are good if you want to finish off an enemy.

LBmyBB1 votes

Well who exactly would u consider to be an assassin? I agree they should be tricky, but don't forget they are called assassin's for a reason - the ability to kill someone squishy ability and get back out

Asayake 5150glow2 votes

{quoted}

Well who exactly would u consider to be an assassin? I agree they should be tricky, but don't forget they are called assassin's for a reason - the ability to kill someone squishy ability and get back out

That design in of itself is toxic though. A carry was killed so quickly that you weren't even able to CC the person doing it before they got out. Remember, assassin rework tried to lengthen kill times.

Also, imagine being that carry. 100-0'd in a split second. Remember how we bitched about prerework rengar?

LBmyBB1 votes

Riot did extend the the burst windows of assassins. If adc's weren't as easily killeable, then its an absolute slaughterhouse because then you can't kill them while they just dish out tons of damage.

LordGeovanni1 votes

isnt this the reason they reworked most assassins gave them more target abilites to jump on adcs they supposedly legthened the kill windown and gave them far more burst with out increaseing the cooldown on their abilites so they dont even have to run they just move from one carry to the next. which i think is how it should be rather than them running but they should have long cooldowns so there is a window to kill them

JRobin312 votes

This is sort of true. RIOT did some work on this, but there are still so called "assassin class" champions like Kat (who don't deliver surprise attacks) and who get relatively easy cooldown reset on kill - meaning their isn't actually a "window" to kill them. You have to kill them while they are doing their attacks. Like I said before, the biggest actual improvement from the assassin update was the improvement of the stealth situation - because surprise attacks is what makes an "assassin" actually an assassin.

midnight oil241 votes

Kha'zix. Kha'zix is the assassin that gives real world assassins wet dreams. We all want to be kha'zix, deep down inside.

LBmyBB1 votes

I would rather be a squashed khazix. Ew hes on my shoe

midnight oil241 votes

Oh, the things I'd do for kha'zix. ;)

LBmyBB1 votes

gosh that was fast

midnight oil241 votes

Thanks. YOu're the first person to ever comment on my reply speed.

LBmyBB1 votes

Cool?

midnight oil241 votes

If you want to think so. I don't care either way.

LordGeovanni1 votes

as far as balance is concerned and get back out shouldnt be in that. you already go in and take out a priority target and its 5v4 why shouldnt the enemy team have an opportunity to kill you. if its assassin fantasy most sucessfull assassins are gone across countries when their target dies.

LBmyBB1 votes

Well thats what assassins do. Keep in mind that once assassins through out all their stuff they can't do anything for a while (unless ur kat cuz u got like 15 billion resets now xD)

LordGeovanni1 votes

in gameing assassins do that on long cooldowns and only get excapes in pve games not pvp games in pvp games its either an initiation or an excape not both

LBmyBB1 votes

Zed, lb?

LordGeovanni1 votes

hence problem characters that dont feel fair for opponents playing against them same with lee sin

LBmyBB1 votes

-_- you can completely nullify their damage with an exhaust or a well timed zhonyas. Then once theyre gone theyre gone

LordGeovanni1 votes

your solution is long cooldown situational spells and item that most people arent getting and their weakness is supposedly something that does the same thing to everyone except you will see zed and leblanc again in less than 10 seconds

LBmyBB1 votes

Stop acting like they are completely unstoppable, they are fairly squishy too. It should be ur job to help kill them before they kill you, and its your support's job to keep you alive.

LordGeovanni1 votes

I never said that they are completely unstoppable i said they feel unfair to play against because they have high damage and free excapes and spamable skills. the award for assassinating some one shouldn't be a free excape it should be that your team now has man advantage.

LBmyBB1 votes

They have the high damage because otherwise it would be impossible to kill the adc. The point of escape is the allow them to preserve their ability the kill and get back out. If they killed someone and got killed themselves it's that much harder to kill them.

LordGeovanni1 votes

you dont need high damage to kill an adc or else people wouldnt be crying tank meta when adcs dont move let tanks walk up to then then die. Assassins kill adcs with low cooldown spells and chunk other characters at the same time because the spells are also aoe and do the same thing to some one else not 4 seconds later

LBmyBB1 votes

Then you take that up with tanks. Assassin's are specially designed for the job, it's not our fault that people wanna experiment.

LordGeovanni1 votes

i poorly worded that previous statement they meaning assassins are the ones that rip adcs appart and everyone around them at the same time with low cooldown AoE spells. Tanks dont have low cooldown spells and if they have one they dont have more than one and its for insignificant damage and utility.

LBmyBB1 votes

Assassin's rarely kill whole groups of people (unless ur kat). They are supposed to kill the most powerful damage source on the enemy team.

JRobin311 votes

The ability to kill someone squishy and get back out is how RIOT has defined the assassin class. This is the problem with the assassin class in LoL - RIOT doesn't actually define it in terms that makes sense according what assassins are historically, traditionally, or in video games generally. They use their own definition for it so that they can classify champions that aren't really assassins as assassins. Examples of actual assassins include Shaco and Kha'Zix. They actually can use their abilities to create surprise attacks and have good 1v1 capability. Evelynn is also an example. These champions don't merely use fog of war or mobility (which any champion in the game can do). Instead, they have kits that enable surprise attacks.

If you want to talk about blowing up squishy targets, than you need to start talking about things like burst casters. The element of surprise isn't really needed to blow up squishy targets. Most champions in the game can kill a squishy target if they just land all their damage on them properly before getting bursted themselves. I can burst squishies with Amumu or Lux or Blitzcrank. I don't have to be an "assassin".

Hexs Fortune1 votes

Op raises some good points

LordGeovanni1 votes

ive said before that gaming calls stereo types often clash with League of legends calls stereo types. in gameing Tanks are all lol fighters fighters are all lee sin assassins are all talon but squishier and the ones that crit actually belongs to on about 40-60% rng and marksmen are all caitlyn with kalistas passive on a long cooldown and if they have crit 30% rng is their max because they are safe Mages are all as squishy as soraka with all their spells being final boss veigars w on the longest cooldowns in the game

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