let make a new jng enchantment:bazokar
hi guys plz comment here how you will make this item^^
name of enchantment : bazokar
Recipe:
+
or
or
+ 525 gold =1625 total gold (only the enchantment)
(the enchantment saves you 105 gold without the passive)
item stats: +40 magic resistance +40 armor
passive -- 5%(+1% per 100 bonus armor,+1% per 100 bonus magic resistance) from all the non true damage you take will be stored as payback damage
UNIQUE passive -- IMMOLATE: after a short delay consume all payback damage, and deal magic damage to all nearby enemies (max damage per second 60-150 base on lvl) (500 range) base on the number of payback damage was consume(deal 100% bonus damage to monsters), stays up for a maximum 5 seconds before going to a 1 second cooldown .
i think to make 1 more item like this ^^ but not only for jng
[slayer-jinx-wink]
*edit
here is a batter ver of this +new item enjoy ^^
bazokar:
+40 magic resistance +40 armor
Unique Passive - 5%(+1% per 50 bonus armor,+1% per 50 bonus magic resistance) from all of all non-true damage taken by monsters or champions is stored as Payback
Unique Passive - IMMOLATE: after a being in combat with monster or champion with in 500 units from you, consume all payback and slows the next target you hit with a basic attack for 10%(+1% per 20 bonus armor+1% per 20 bonus magic resistance) per 2 seconds and start to deal magic damage to nearby enemies that are 550 units from you,deal (100% more damage to monsters) (deal a max of 100 damage per 1 second if more then 100 payback is consume at ones increase the duration of the burn up to all of the payback consume) and take 100% from all payback consume as true damage over 8 seconds.
(doesn't stop recall this is like with
)
of example you have 367 payback and it was consume so you will deal 367 damage over 3.7 seconds) and you will take 367 true damage over 8 seconds
the new item: **Eclipse's Lightshield **
recipe:
+
+
+ 600 gold =3000 gold in total
stats:
+35 magic resistance +35 armor +500 health +200% base health regeneration
Unique Passive - 5%(+1% per 25 bonus armor,+1% per 25 bonus magic resistance) from all of all non-true damage taken by champions is stored as Payback, activating the item increases the effect to 15%(+3% per 25 bonus armor,+3% per 25 bonus magic resistance). **note that you will still will take the full damage from enemy champions! **
Unique Active - dawn of the Eclipse -- consume all payback for a shield that blocks up to 100% payback consume( +20% armor +20% magic resistances) that last for 4 seconds the shield starts to decay after 2 seconds, when the shield end or you reactivated the item a shockwave erupts dealing (100% payback consume +100% current payback ) and consume all payback again, if the shockwave hit only 1 enemy champion you gain the same shield for 2 seconds.(90 seconds cooldown) the shockwave range is increase the longer it takes to it to erupts for 200 units up to 550 units.
and this so it have the same passive name and so it deal consistent damage so it always works in jng
