So Ahri's sustain is getting nerfed because of QQ?
THIS POST IS MAINLY TO ADDRESS ALL THE AHRI QQ GOING AROUND
So Vayne and riven QQ threads get ignored, even though their player-bases are the most toxic things known to man, and 2 QQ Ahri threads get her sustain nerfed? Sure go ahead and take this as me complaining. I don't see how making her early sustain terrible will help "balance her". Though I will admit her late game sustain on her passive is a bit much and should be tuned down a bit like the proposed change on the PBE.
I am going to start out by saying that most of the people complaining about Ahri are probably only salty because the were outplayed once. There is no other realistic reason to be QQ'ing over a champion that has 3 skillshots (counting ult) and a close range w that only hits all 3 orbs half the time.
The weak points on Ahri revolve around her being susceptible to poke, and harass in the lane phase. and targeted abilities and cc in the late game. Contrary to popular belief, Ahri doesn't trade well in lane. If the opposing laner decides to try and combo 2+ abilities pre 6 ahri can only throw out a Q assuming that the opposing laner isn't an idiot and is standing behind minions. Ahri's w will not hit the enemy, and neither will a charm. Also there is no guarantee that her Q will hit anyway as it is a skillshot. That is the point of the Q movement speed, to allow her to avoid the trades that she will for sure not win in.
Now lets just assume that the Ahri takes some poke, which is inevitable anyways. With the way her passive works right now it takes over 200 mana to actually use her passive which will heal her for about 70 assuming she hits about 5 minions. I am not saying this number is correct, it is a bit high for a mana to hp ratio. What I am saying is that 18 is unnoticeable and will result in her being stuck with no hp in lane without a proper way to survive. 200 mana to regen 18 hp... and that's assuming she hits ALL 6 minions. Pre 6 is where she NEEDS the sustain passive. She should at least get 50 hp back so that spending 200+ mana actually seems reasonable.
Lets go back to when she was first nerfed.
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DFG REMOVED
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Charm no longer grants 20% extra damage
ON THE PLUS SIDE
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Q movement speed
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Various W fixes that made it a much better ability
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ULT fixes which made her play a lot better
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Extra base and scaling damage on her charm
NOW, keep all of those changes in mind as we look at most of them get taken away the very next patch
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Q increased mana cost
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ULT acquisition range decreased
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W damage reduced back to how it once was
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W acquisition range decreased.
So all in all the changes eventuated into this
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DFG REMOVED
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Charm 20% damage removed
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Q costs more mana
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W acquisition range decreased
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ULT acquisition range decreased
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Charm no longer stops unstoppable affects (XD this really helped me save my teammates)
And what we got in return was this
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Q movement speed
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W spins a little faster/bug fixes
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E increase of damage
I don't know about anyone else, but I don't think that much was put back in Ahri's favor other than the Q movement speed.
So the ACTUAL reason that people are complaining about her. Her play and win rate.
http://champion.gg/champion/Ahri/Middle
Excuse me for using a source that only takes into consideration the players in plat+, but I think they have a better idea of whats going on than the other players. As you can see, her play and win rates are the only things in the single digits (other than deaths) for role placement. This means that her win rate is most likely a fluke.
Now, I am a bit biased because I myself am an Ahri main. I neglected to state this because if I said this first you wouldn't have listened to anything I have said Prior. I stated the facts of how to win vs Ahri, poke and harass pre 6 and cc and target abilities post 6. I know exactly how to play against her, and if I ever die to her I know it was a completely avoidable reason. Now, can we move on with our day instead of QQ-ing on the boards about a champ that doesn't need a nerf? Thank you for reading this and taking my point of view into consideration... hopefully.
EDIT: Just realized my mistake... its 36 hp back from passive. Ignore this post and go on with your day... oops