Varus.
It seems as though Varus was passed over during the marksmen rework.
I suppose that is acceptable if he receives his tweaks down the road.
He seems to occupy some space between AD caster and marksman. Either identity would be fine, if it was more cemented. At the moment, his only defining features (gameplay-wise) are his Q and R. W is nice for helping with tanks, but it typically doesn't take much thought...just aa and cast abilities that you would anyway. Also the little blobs that he stacks are a bit hard to notice.
His E is not bad. Considering his long range, we wouldn't want to give him an amazing escape or he might be too safe. The ability lacks flavor but i believe is acceptable as is.
Besides perhaps tweaking W and making it more interactive, what I really think he needs is a new passive. His current passive
> Living Vengeance > On champion kill or assist, Varus gains 40% attack speed for 6 seconds. > On minion kill, Varus gains 20% attack speed for 3 seconds.
is alright i guess if you can manage to utilize it in lane. However, it is really dull and not incredibly noticeable. If you are getting kills/assists, your team is likely winning the fight, thus the extra AS is somewhat wasted. IF you are losing the fights, due to his range, Varus can simply walk away and again the passive is wasted. IT's ok in lane, but is somewhat invisible power. let's not forget our favorite heart seeker (sorry
, you have nothing on cupid)
tl;dr: Varus's passive and W are dull and somewhat throwaway abilities. Spice up Varus's abilities like was done for other marksmen, and possibly consider pushing him into a more defined identity (either AD Caster (preferably) or a marksman)
If Varus got silenced. Does his W still deal bonus damage?