The Thing they "Didn't Say" about Dynamic Q
What they did say:
"When we think of a fair match, It's literally the teams have equal chance of winning. So, if we match 5 solo against 5 premade, and they have an equal chance to win, we're comfortable with that."
Somewhat delusional, but "OK"
Here's where it gets interesting
"Our ability to find two teams that are right next to each other, um, you're not going to be able to do that all the time. So, then the second order is, Ok, well now we have to start matching, you know, a premade 5 with solos duos and trios. And basically the way we look at that is, you get some advantage of being with your friends, or you know premading. so we can offset the matchmaking to say, "ok you are going to be playing against slightly more skilled solos to balance that out"
Yeah...its hard to see but ill TLDR the shit out of it for you.
So, how do they "balance that out" i wonder?
TLDR
"We are going to fuck with your mmr for matchmaking purposes"
[zombie-brand-clap]
P.S. This is all based on the garbage rating system they created using the "elo" system designed for 1v1 competitions then modified for a 5v5 match and applied individually...which is now more than ever, crap. So they are taking a crap foundation and messing with it until it "looks good" ?????????????????????