Clever way to nerf Vayne

DorkunedAuras··1 votes·556 views

So, let's say for a moment that Vayne's "Central idea" is for her to be the kiting tank shredding adc. Problem is that she shreds everything else too. So instead of smashing her numbers or breaking her kneecaps (don't get me wrong, I wouldn't be upset to see that happen, but that's not what I'm here for), let's do some good nerfs.

The main idea here is this: change Silver Bolts from % max hp true damage to % BONUS hp true damage. That way the proc does more or less just the base damage to squishies, meaning her overall dps to them would be fairly low comparatively (if her ult didn't have that big AD steroid), but she would still do solid damage to tanks.

For example, if you're a Cinderhulk packing tank, you're probably late game at about 5k hp. Assuming 3k of that was from items for easy numbers, every silver bolt proc would do (.08 * 3000 =) 240 damage, which is a decent chunk, though less than before (yes I'm not acknowledging the base, the base would make it about 300, sue me).

Meanwhile, an enemy ADC would take about 60 damage per proc, almost nothing, meaning vayne can't really 1v1 most end game ADCs. This also means that her trades in lane are hurt as she can't AA-Q reset AA-AA for a big chunk in lane as the silver bolts would do little to the enemy ADC.

So what do you guys think? Would this be a decent solution to our Vayne problems?

8 Comments

dannykun1 votes

I like this but it sounds like a coding nightmare. I can also say that this sounds like a poor design choice. I believe that once ADC itemization gets reworked we'll see vayne slink back into the shadows like she did in seasons 2 - most of 4.

DorkunedAuras2 votes

Not sure how much of a nightmare it would be, given that the game is already capable of differentiating between Bonus and Base hp, given that Cinderhulk only boosts the former.

disregardable1 votes

That's not Vayne's identity, though. She's the night hunter, the ADC that hunts down, condemns, and kills her prey alone. She needs to be counterplayed, not nerfed.

DorkunedAuras1 votes

Note, why all the downvotes? This wasn't meant to be a huge QQ thread, this was just an idea to nerf vayne that isn't straight numbers, since she is indisputably on the stronger side (NOT OP, JUST STRONG).

RisenDarkKnight1 votes

Well this would probably completely gut her. Personally, I wouldn't mind as I hate vayne, especially playing as a tank against her. But I think you are underestimating how much removing her % hp damage on squishies would do. It would also make her much less effective against tanks because they won't have that much bonus hp early game, and late game they can just stack resistances instead of health. Sure, you could tune all her numbers to make it work, but I think this would put her to about a 40% winrate or lower if all they did was change the % hp damage on her w from max hp to bonus. She would need a mini-rework to make that work while keeping her viable.

DorkunedAuras1 votes

first off, late game scaling hyper carry should struggle through laning. Thus this would do very little early game. I'm assuming you should buff up the base dmg of silver bolts a bit, and probably increase the % on the bonus hp to roughly balance out.

khorney1 votes

all you need to do to nerf vayne is to lower her aa range to 525 or 515 and bam she is not needi

Betoldia Prime1 votes

This is good, just fix the numbers on the W, and make them more balance, and its a great idea, that way she has to actually work for her kills, not just put you in a wall and rape you silly

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