Cinderhulk Oversight

Liverymen··2 votes·396 views

The old Cinderhulk would not activate unless you were hit or hit something else. It was like that as requested by the PBE testers as far as I know.


This was great to allow two unpopular strategies: Hiding in a brush without damaging/agroing monsters with the aura, which would give away your position. Using mobility boots as a Cinderhulk user.

These two have been stealth nerfed because the new Cinderhulk never turns off. There also isn't a toggle.

Please unnerf mobility boots/counter jungling by cinderhulk users by offering a toggle, or bringing back the old functionality where it would not active until you were hit or hit something.

I would like to be able to buy mobility boots again without having something like a rift scuttler prevent me from ganking because just walking on the river near it takes away the mobility boots passive. Or perhaps when I reach the lane, those minions that I have not attacked or taken agro from, I would not like to lose the mobility boots passive to them either, for no reason.

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