Cinderhulk Oversight
The old Cinderhulk would not activate unless you were hit or hit something else. It was like that as requested by the PBE testers as far as I know.
This was great to allow two unpopular strategies: Hiding in a brush without damaging/agroing monsters with the aura, which would give away your position. Using mobility boots as a Cinderhulk user.
These two have been stealth nerfed because the new Cinderhulk never turns off. There also isn't a toggle.
Please unnerf mobility boots/counter jungling by cinderhulk users by offering a toggle, or bringing back the old functionality where it would not active until you were hit or hit something.
I would like to be able to buy mobility boots again without having something like a rift scuttler prevent me from ganking because just walking on the river near it takes away the mobility boots passive. Or perhaps when I reach the lane, those minions that I have not attacked or taken agro from, I would not like to lose the mobility boots passive to them either, for no reason.