Don’t idolize the Tank Meta. Remember its trappings!
Yes, people hate this meta, and probably think I’m crazy, but the very same people have been wanting back the Tank meta without seeing the real problem on why Tank meta was removed in the first place: they are not just dangerous in damage numbers, but also unkillable to the point where you regret not banning them and make you wanna quit the game.
Remember Maokai? Literally one of the best Tank peelers along with Braum in S7? Q’s you away, doesn’t die cuz of his passive and his root spelled certain doom in a team fight? No, you don’t know nor care?
What about Mundo and Cho’gath? Mundo ignoring everything and spanking your carries by doing 1000 damage on his auto-E-hydra combo? Or Cho’gath with Stoneplate instantly deleting your carry?
How about Zac and Sejuani? The two stars in Worlds 2017 that made it a snooze fest? The purest definitions of ‘don’t get caught by them or else you lose the game’? Instabans.
Did you forget about Tristana, the ONLY adc that mattered in the Tank meta cuz of her range and getaway? People seem to forget that if her animation began before the CC locks her down, her rocket jump takes priority. Psh, instaban or you lose late game (did you forget that games last season were 30-40 minutes compared to 15-28 minutes this season?) Also, Vayne’s not viable despite her W cuz of her frailty, and stealth does not stop a Maokai’s gung-ho root.
Oh, don’t forget that these games turn into a "next person to get caught loses the game" situation, and dragging the game out so long by playing hard defense makes early objectives less meaningful because you can just keep the game going until gold leads mean nothing. Therefore, in the Tank Meta, NOTHING IS REWARDING UNTIL YOUR DUMB TEAMMATE OR YOUR DUMB SELF GO OUT OF POSITION LATE GAME.
So stop saying that you want a Tank Meta again. Say that you want tanks viable. Not broken and overpowered like Jesus under your desk, but on par with everybody else.