Can we have tryndamere's ult only work on champion/minion damage?
Tryndamere is supposed to be an undying duelist. Fine, I get it. Some champions have to be oppressive, thats just the truth of it. However, there should always be a tradeoff for it. Like lets say I play Darius. The enemy can either risk fighting me to stay on top of CS, or they can hide behind turret, not die, but lose out on about 50 cs. However, after laning phase, this pressure usually ends. My point is, when oppressed, farming under turret is a viable strat to which even pros do.
So about tryndamere. Hes fundamentally broken in every way. Theres crit at level 1. But fine, as much as I hate RNG, he needs some form of oppression. However, if hes going to be oppressive, let me farm under turret. If I choose to be 30 cs behind, Why is it hes able to freely dive me while 2 levels ahead, then spin out while ulting?
Make it so tryndamere's ult only prevents your hp from falling below 1 hp if its champion damage or minion damage. Let turret shots go through the ult. There is no justification that Tryndamere mains can say against this.
I guarentee you, if fountain didn't go through tryndamere's ult, he would fountain dive 3 enemies at a time. Make turrets do the same.