Hey, did you notice Zed & Graves are OP
hey riot, have you noticed graves and zed are 100% pick / ban in solo Q?
graves takes almost 0 damage in the jungle with his knockback mechanic; then he is free to gank 100% HP after full clearing while doing high burst AND sustained dps as a burst ADC. He has top notch clear times with pseudo-top-notch sustain, since creeps never touch him. Then he has burst, sustained dps, as well as tankiness through his E. Too many strengths on 1 champion and not enough weaknesses. Can you punish him for all-inning like a typical burst champ (
) OH SHIT his ult is burst and an escape. really.
zed gets the easiest last hitting in the game. It's pointless to shove him under tower becaue he can easily get every single minion last hit with his passive. contrarily, you can let him push but then he either roams or continues to spam abilities to poke you from a distance with almost no tradeoffs. Basically your jungler has to camp him and wait for him to waste W; this reminds me of nasus and is frustrating and unhealthy gameplay. IT certainly shouldnt be balanced around the possibility of ganking a zed when he is "Weakened" i.e., he wasted W offensively.
the W nerf is crap honestly and all it makes zed do is buy a pink before he pokes with W. Why dont you do an actual relevant nerf and remove his passive on minions. Then he actually has to try to CS rather than mindlessly auto-attacking to push waves with basically zero resources. He will have to be more patient and take more risks to last hit minions, allowing his opponents more opportunities to harass him, which, btw, he can typically easily sustain through, espeically with hexdrinker