Darius and Garen needs to be nerfed ASAP

Lìght··1 votes·877 views

Who tf thought it would be a good idea to put a self heal on someone who already does a shit ton of aoe damage + powerful cc AND true damage. He is just straight up a tank that also does damage on par with an assassin. And don't give me the no mobility BS because he doesn't even need any. Getting ganked? Np, I'll just 1v2 them with my huge amounts of damage or just walk away because I can just heal myself when they get near me.

Garen might be even more broken than Darius. If Garen gets within ult range and you're the villain and have less than 50% HP, you are as good as dead. Not to mention his strong laning phase, low CD silence/speed boost, while being extremely tanky. And yeah, the no mobility thing ain't gonna work again. Garen can kill your tank just as easily he can kill your ADC. Unless the tank/whoever's in the front lines are gonna try to kite Garen too he's gonna do at least 1+ true dmg.

The reason why those 2 champions weren't played before was because they didn't fit in the meta, they have no hard CC/catching tools but they were certainly strong. I mean, they still don't really fit in the meta BUT Garen's ult is pretty much "delete whoever's the villain" making it a 5v4 and even though garen don't got CC he is still an extra member and has silence and some decent AOE damage. Same for darius, except darius has more AOE damage and less single target.

2 Comments

Actin2 votes

I'm kinda happy that he's even stronger just because all these Riven mains keep crying about not being able to instawin cheese their lanes.

BattleOxe2 votes

And then U realize how easy is to kte them. Darius E range got big nerf (100+ units), and garen has crappy MS boost that wase nerfed twice in last two patches. They deal as much DMG as assasins. Well, not rally, but I agree they deal too much DMG for the items they build. But, here's the difference. They have to attack whoever comes close to them, as there is no way for them to catch up with enemy carries. They have strong early game (well, little waeker after rework, but still strong), and their damage output doesn't fall off so much. But mobility still kills them.

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