towers should just have a different ammo system when firing at minions vs when firing at champions
One of the reasons riot refuses to buff tower damage is that people won't be able to farm under turret (ridiculous reason, i know), so why not have the laser when firing at champions while keeping the bullet against minions?
It allows for easier balance levers (don't need to worry about minions), also doesn't prevent good juggling of turret agro as you are meant to when diving (takes time to ramp up like old lasers).
Situation when this arises: tower fires bullets at minions, enemy starts attacking ally. tower stops firing bullets and instantaneously starts firing its laser. Switches back to firing bullets at minions again when no champion takes aggro.
Why am i suggesting this? cuz any attempt of asking for tower buffs get rejected so I'm just providing an alternative.