My version of Smite/Machete
Smite: Deal 300+(40x Lv) true damage to target monster or minion.
Hunter's Machete: Auto attacks and spells deal bonus (10% of current smite damage) magic damage over 2 seconds. Smiting a monster will recover (20% of monster's missing hp) health and 20% of your missing mana over 10 seconds.
Upgrade one: Place a green ward
Upgrade two: When Smite if off cooldown, auto attacks and spells deal bonus damage equal to % unit's current health. When Smite is on cooldown, auto attacks and spells deal bonus damage equal to % unit's missing health.
Passive: Seasoned Hunter: Killing a monster will generate a stack of Reward. Small monsters generate 1 stack, large monsters generate 2 stacks, Dragon and Baron generate 10 stacks. Selling Hunter's Machete will grant bonus gold equal to Reward stacks.
Jesus, you can comment instead of just down voting you know -.-