The reason tanks feel weak.

Sammystorm··2 votes·676 views

As we think about the problems surrounding tanks I think a couple things stand out.

The problem with giants belt: As most of you know the first items you want to buy to defend against armor as a tank is usually item 3143 or item 3068 . Both those items when completed are very good. However the two recipe items are sub par compared to damage items. As a tank you need both health and resists if you don't have both you are not going to be able to do your job. Now the problem comes in that as a tank you have to save up 1000 gold to buy item 1011 . Lets briefly look at what ad champs can get for roughly the same amount of gold item 3144 or item 3134 . Now item 3144 provides a significant atk boost + a nuke and a slow and it builds into a item that makes health less valuable as a whole. The other item item 3134 builds into 1-2 items both of which make your armor considerable less effective. Now if you are on par with the other laner you both back at the same time say when you have around 800 gold. The other laner comes back with a item 1053 or 2 item 1036 . You however have much worse options. The armor route is fine with 2 item 1029 . However their is no good early game item for tanks short of a item 1011 . If you buy item 1028 you are either a bruiser and building into something offensive or you are building sub par tank items. The same thing happens with item 1006 . So if you really need hp you HAVE to save up 1000 gold by which point they already have a item that defeated the purpose of you buying health. We need a better build path for item 1011 .

The problem with defensive items. Now we really have 4 main defensive items item 3143 , item 3068 , item 3102 , and item 3065 . Now the problem with these items are that they are very specific. Randuins is meant to hurt auto attackers. Sunfire is bought rarely but when it is people use it for its damage. item 3065 is only really bought by people that can abuse the passive. item 3102 is bought by everyone else. As you have probably noticed their is a extreme lack of options to counter build your opponent. Largely due to how bad the niche items are at protecting your self. People almost always rush 2 of these 4 items first. Now what we need is more health + resists options that allows to counter build opponents. Tank items should not be generalist items. If a opposing team has a fed assassin I should be able to have the option to build a item that counters that assassin but also gives me health. All ad champions really have to worry about is how high their attack damage is. Ap champs have to balance quite a bit more, mana, cdr, and ap, but they have the items to be able to do that and still build against opponents. Tanks need more health + resist items so they can properly counter their opponent.

3 Comments

Joe Dredd1 votes

"Roughly the same amount of gold" Stop acting like you couldnt buy a cloth armor + some pots as well Also, a nuke? Really? 100 damage on a like 60 or 90 second cooldown is a nuke now. This is why I can't take the boards seriously. Also, frozen heart should be up with with great tank items.

Kuroi861 votes

What about item 3110, item 3025 and item 3047 ? =/ Need health too? Grab item 1028 . This builds into item 3105 , item 3010 , item 3801 , item 3022 , item 3725 , item 3067 , item 3044 and item 3211 . Which can all be upgraded to good items for tanks/bruisers. item 3190 , item 3027 , item 3800 , item 3102 , item 3065 , or even item 3078 .

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