Riot, I think it's time to admit you cant handle adding more champions
OP.GG put it best http://i.imgur.com/1R2bsq9.png?noredirect https://na.op.gg/champion/statistics
Champion.gg seconds OP.GG's findings http://champion.gg/champion/Aatrox = No results http://champion.gg/champion/Udyr = No results http://champion.gg/champion/Volibear = No results (You can swap the champion name to another champion and you get results)
If not one, not two, but three champions are so far in the unplayable gutter that statistics websites can't get data on them, maybe it's time to admit that the maximum champions the balance team can support is 135, not 138 plus whatever else is in development. Experience tells us that players will one trick just about anything. To get three champions to the point where even their one tricks are statistically unnoticeable? Those champions are pretty far gone, neglected to an extreme level.
Yes, you might be able to patch these particular 3, or shift the meta so that things aren't so bad for them, but how long will it be until the different champions drop off the radar completely? Will it be 4 or 5 champions then?
This does not inspire confidence that adding new champions is the right way to go.
still costs as much as
to buy too
"garbage" no matter what xd
= proud



have all demonstrate this pretty well.