What the new Evelynn teaser makes me imagine gameplay wise.

Drugoth··2 votes·676 views
https://pbs.twimg.com/media/DKN80QPXUAAIv--.jpg

I wonder if new Evelynn is going to have sustain mage type abilities as well as a deadly charm type ability, these are just the themes that the reveal image makes me think of...

What are your guys guesses on potential Evelynn gameplay themes and kit?

8 Comments

xJLx MCHammer1 votes

Similar to Elise...

Kloqdq1 votes

She is likely to be a type of battle mage that has a fair amount of sustain and has a charm type ability. I think that makes sense by what we know about Evelynn and from the teaser itself.

nos plays yasuo1 votes

{quoted}

She is likely to be a type of battle mage that has a fair amount of sustain and has a charm type ability. I think that makes sense by what we know about Evelynn and from the teaser itself.

they wanted to make her an assassin not a battle mage.

Ashen Rider1 votes

I believe the intent is to turn her into a proper assassin.

ThunderSkelett1 votes

i would doubt sustain and cc

Sukishoo1 votes

She is just being modernized, so I don't think too much is gonna be added in. One or two abilities overall will be new like they did for Warwick, but the rest will just be updated and have a similar feeling to how she currently is.

WoonStruck1 votes

she's a succubus now

she's even naked and has wing-a-lings

Tiniest Turtle1 votes

Mana sustain? Perhaps. Siphoning of energy to gain some sort of power up? Maybe. From the energy flowing into her hands and her nature as a succubus who feeds upon ... something ... pain? lifeforce? Schlong? It would make sense to me that that feeding and siphoning theme be present in her gameplay. However I think anything that makes her more survivable is out. She's supposed to be an accessable assassin who can 100 - 0 people while also being able to move much more freely without giving enemies time to react thanks to her ability to perma stealth. I think those capabilities alone, along with the assumption she maintains a speed buff / gap close, and or hard CC in the form of a charm, makes me worry just how much they'd have to gate what she's good at just to give her sustain. Currently she has a mana pool that can go down fairly quickly because of her Q spam in continued engages, but regenerates faster while in stealth as a bonus to her passive. If anything I think they'd have her gain mana when she gets a kill or based on damage to champs or something if they decided to incorporate that theme.

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