ARAM Qol/Clarification change

ClatoVerataNicto··3 votes·485 views

Can the health relics have an indicator to "power" back up in the same way that inhibs do?

I think that with the addition of jungle timers and inhibitor respawn graphics this change would be in line with those. We seem to be getting away from having to memorize timers. Plus is could make for some awesome fights as teams jockey for position to try and claim the imminent rune spawn.

Please a little ARAM love.

5 Comments

Kinjishi1 votes

Don't see the point of this, really. Just gives incentive for allies and enemies to camp them as they can see when they will be up. Everything on the map doesn't need an indicator telling you where to go and what it is doing - especially something as small as a health relic.

ClatoVerataNicto2 votes

Actually it adds incentive not to camp it, because you know that it won't be up soon. I like the idea that it would add to strategic decisions.

Kinjishi1 votes

Really don't think so. They will camp it because, as you suggest, there would be an indicator bar. This would tell everyone when it will show up. It can also alter when Teemo, Cait, Nidalee, etc. lay traps on them (so they don't go off as soon).

LaoBushido1 votes

I think the fact that most people don't calulate the 40 second cd in their heads adds the random in aram that way when you in the middle of a close fight and you get random Hp it makes it exciting

shyv1 votes

would be cool if they looked like bard heal

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