Can we have a "Damage Shielded" stat in the end game lobby?

ClatoVerataNicto··145 votes·6,054 views

I want to know how much damage I mitigated. It would be satisfying and helpful, especially after a good support game.

34 Comments

Fırewall14 votes

Actually, I'd be far happier if we got a "Time of Crowd Control applied"

I don't even need to have a differentiation between Hard CC or CC. All I want is to know how much time did I force people to do nothing.

But yes, a "Damage Mitigated" would also be quite nice.

ClatoVerataNicto1 votes

Anyone with red buff/rylais would probably win. Would have to be CC applied from abilities.

bluegolisano1 votes

Liandry's, Red, Ryla's, Frozen Mallet would all cause pretty much the same thing.

Crett12 votes

and they need to track lifesteal + health regen THEY ALSO need to track units traveled

Mitch Sorenstein9 votes

Don't forget spellvamp, I sometimes run spellvamp runes and I would love to see how much I sustained through them.

ClatoVerataNicto6 votes

Then you could actually see if they are useful. On paper. With maths.

bluegolisano1 votes

Very true. pulls out a calculator and makes out how much Katarinia would get back from her ult with all three 120-AP items and 5% SV

bluegolisano1 votes

Overkill much? Seriously, Damadge left over from kills would be a hillarious thing to track.

Tentacle Love10 votes

stats that would be awesome to see:

time spent at low/no mana damage per mana spent average damage per mana spent time spent under debuffs that lower movement and damage time spent chasing enemy champions time spent running from enemy champions time spent in brush time spent in fog of war/hidden from enemies total time enemies were debuffed by your debuffs average range at which enemies were damaged time spent under hard cc unable to perform actions or kept out of range damage prevented through armor, shields, or magic resist on yourself damage prevented through armor, shields, or magic resist on allies damage prevented through debuffing enemies damage done through buffing allies lives saved (and total hp that led to the save [so if I heal for 300, and save someone, then shield someone for 200 and save them again, it totals 500]) time spent dancing largest gold stockpile before shopping average gold stockpile over game average lifespan of enemy players average lifespan of enemy minions average lifespan of dragon average lifespan of baron nashor damage dealt to your team by neutral monsters (jungle, dragon, baron) damage dealt to enemy team by neutral monsters (jungle, dragon, baron) autoattack damage prevented by killing the enemy ADC's while a projectile is midflight allies trapped in Jarvan ult total whiffs on your ult enemies killed at the fountain total jinx missile airtime for kills times rammus said ok total impractical items purchased (seriously, do you put that gun on your sword? somehow?) ducks spotted small woodland critters scared away by your brutality questions asked while punching number of minions bravely blocking your body from harm time spent admiring noble minions bravely blocking you from harm number of orphans you could have fed with all that gold you cold heartless monsters number of times someone complained about URF or a lack of URF number of times you died right before your ability was off cooldown number of times blitzcrank gave you a high five number of white male congressmen who do not approve of you number of fanfics written about your match number of times senpai noticed you number of complaints the enemy team made about you that you couldn't read because it wasn't in /all chat number of heart attacks you almost gave to the sportscasters (freakin unicorns!) number of times the matching enemy player totally would have killed you if they hadn't lagged

LOL Spammer11 votes

And last but not least, amount of time wasted on writing this ridiculously long post with no real point to it having to be that long.

Tentacle Love2 votes

[{quoted}](name=LOL Spammer,realm=NA,application-id=3ErqAdtq,discussion-id=7YFh7OL8,comment-id=00060000,timestamp=2015-04-13T18:59:18.075+0000)

And last but not least, amount of time wasted on writing this ridiculously long post with no real point to it having to be that long.

true dat. (I started off and just couldn't stop)

bluegolisano1 votes

Lawl. GGWP.

Gregor Gysi7 votes

Egoboost for Riven players?

ClatoVerataNicto9 votes

Please, Riven player's egos have already reached max level.

iainB855 votes

We've been waiting years on a proper Death Recap screen, so I wouldn't hold your breath.

Ariaflux4 votes

Damage mitigated would also be useful as taking 30k damage when you have 300 armor and MR means you soaked up a lot more damage than the 30k taken by the frail ADC.

Raid Boss Morde4 votes

I would love to see how much damage I'm negating Mordekaiser

DrNova3 votes

I actually agree with this one. supports get no love endgame

Im Home Alone1 votes

True story

Sìel2 votes

What we really need is "how many wards bought" and "how many wards placed"

GaleWinUnleashed4 votes

Those are available in online Match History.

Sìel4 votes
GaleWinUnleashed2 votes

I kinda feel like all the super detailed stuff belongs in the online history, rather than the post-game screen.

Partholonian1 votes

{quoted}

I kinda feel like all the super detailed stuff belongs in the online history, rather than the post-game screen.

Wards are really basic and fundamental though. That's exactly why they don't deserve to be banished to the online history where nobody will see them.

Heckin Support2 votes

I'm still waiting for a "True damage dealt"

Penguin Eclipse1 votes

Yes please. And fix the healed stat while we are at it. Maybe break it into parts. Healed from spellvamp/lifesteal, healed from abilities, healed from everything else. Currently lifesteal isn't even counted, nor are some abilities.

SociopathFriend1 votes

Along with that, could we have a time "CC'd" stat? So I don't feel like I do absolutely nothing by endgame stats when I play Leona and Alistar.

rtbf2112795181 votes

Why do supports get so little recognition? It's kinda sad.

Freljordan1 votes

this would be cool on sion/nautilus and other big shield focused tanks as well as supports

Earl Eulrich1 votes

If that feature comes they probably will have to nerf a lot of shields in the aftermath.

Flubberwuffer1 votes

I got a kill bot lane and I was told by the adc "wtf, jungle isn't supposed to take kills" I don't think I ever raged so hard in my entire life

Nucleophilic atk1 votes

I would like a detailed stat about EVERYTHING. Even down to how much damage I take from minions (mostly to know if I'm doing stupid trades in lane lol). I don't know, personally I think it is too much to ask for, since they still have revive killing people in the death recap.

Hyrum Graff1 votes

Yeah. I love playing Soraka, in part because I can look at the end-game screen and see that I healed more than my adc did damage.

Jacknife1 votes

Isn't there something like this already in League? Like if you go on your account and click on a match, hell it can even be right after a game, and you can see all the details of the match. Statistics, build paths, gold advantage, really everything. Even true damage.

http://www.nowgamer.com/league-of-legends-awesome-new-match-history-is-live/

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