Kai'sa QoL Changes.
As the title says, she needs small buffs, in order to be played as an ADC, and mostly not a jungler. Let me say first, that she is great overall, but her range it's what keeping her being great overall, in teamfights/lane. As any tank can dive her, thanks to her low range, or zed can just look at me with an ugly face, and then i die because my Flash/E/GA wasan't up.
Since i started to play her, i noticed 2 things. She can 1v1 / 2v2 most adc's early game, thanks to her defensive/offensive power. (Outdamaged Tristana)
Tbh, she feels good to play her in lane, since her disengage it's decent. But most problems she have it's getting poked. Clearly ban Alistar if u want to play her. With that said, here are the small buffs she needs to receive, in order to be a decent adc.
1.Increase her AA range from 500 to 525.
or
2.Make her Q being able to be used, while non-evolved E is being active. Whenever she critical hits, her E cooldown it's reduced by 1 second, instead of 0.5 seconds.
Those are the changes, she would need to receive to be properly played as an adc.
Also for those people that say "Oh but other adc's have the same range as she does, why would she need buffs?" Well, here is the problem. Her only dash it's reduced by 0.5 unaffected by anything. Being on a 16/15.5/15/14.5/14 cooldown isn't helping late game either. Either buff it's cooldown, or make it be reduced by 1 second, every time she critical hits.
Anyway, this is all i had to say about her