Riot Should Rework Juggernauts

LeBoosted··1 votes·279 views

I just had a game where we lost vs a team with Twitch, Udyr, Singed, Leblanc, and Morgana; who do you think did the most damage? Twitch? No, he was 10/6, are you insane? The adc isn't the damage dealer! The Leblanc? No! Assassins aren't meant to do damage! It was the Singed; he built all tank except for a roa (which arguably is tank item in some ways), was 5/5, split-push most of the time, and dealt **31595 **damage, in comparison to Twitch's 23250.

Riot, I get you wanted to make the tank role more fun, but this isnt the way! I believe if you were to re balance the tank items once and for all, this problem wouldn't exist. There are two extremes; before the juggernaut update, tanks were cc-bots, but now its the complete other extreme, where they deal more damage than the adc, and are tanky as hell! Making it so that the adc/assassins have a minor way to deal with them isn't enough; try to strike a balance between the two extremes; have them deal an appropriate amount of damage, rather than a third more than the adc! Thank you, to anyone who read this ^.^

Good luck on the Rift!

8 Comments

Automatis4 votes

How'd that taste? Singed

Variks the Loyal4 votes

Two things.

One, a Tank is not a Juggernaut. Juggernaut is a class all it's own, closer to Fighter than it is to Tank. Singed is not a Juggernaut.

Two, Singed's damage is easily avoidable. Just don't chase him. Instead of chasing after that extra kill in a teamfight, just let Singed go and you go to something else.

Beldair3 votes

Crewx is right.

The Juggernaut is actually a subclass of fighter.. Currently, the only Juggernauts classified in the game right now are: Nasus, Illaoi, Garen, Darius, Mordekaiser, and Skarner. They are meant to be tanky dmg dealers.

Tanks are champs that soak up damage mainly. But they have decen damage in their own right.

If you died so much to Singed then something tells me that y'all broke Rule #347: Never chase Singed.

The Last Ballad1 votes

Not to mention tanks have more aoe damage, while Adc's have more single target damage. So a tank hitting once with an aoe for 200, hitting the entire enemy team does ~1000 damage, plus ~200 per minion hit aswell, while the adc with 200 aa would have to attack 5 times (+1 per minion hit) to get the same amount. Aoe racks up faster than single target.

ViashinoWizard3 votes

"omg tanks are op!!!"

lists fighters

"omg juggernauts are op!!!"

lists a tank

These boards I swear

Ralanr1 votes

Ikr? Wtf is wrong with people?

Ralanr1 votes

Juggernauts are fighters. Not tanks.

LeBoosted1 votes

The thing is, however, Singed mindlessly chased the carries, and despite if the carry ran or fight, they'd die. Hell, he even chased them to nexus turret while running around, tanking all the turret aggro damage. Honestly, I see little counter play in that.

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