These Azir changes...

Stendeval··4 votes·992 views
5/17 PBE Update

Okay so here is what the PBE states:

Azir Arise (W) [NOTE: Tower damage bits removed from tooltip but seems to still function in-game at the moment.] Emperor's Divide (R): Wall duration lowered to 2 seconds from 5/6/7 No longer grants 20% movement speed for 1 second when passing through wall for Azir and Allies

The w change is probably just a bug, I doubt that they will remove his dmg to towers. On the other hand, the changes to his ult ruins his unique gameplay aspect. In Azir's champion spotlight Phreak states something along the lines of "Azir lacks the traditional upfront burst of other mages" (I think thats how it goes). Emperor's Divide is Azir's way of pumping out dmg while zoning his target, otherwise they just walk out of range. With the extremely small duration of the wall anyone can now wait out the wall and walk/dash/flash away. Azir cannot take a target down in 2 seconds, otherwise he would do it without his ult. I would rather see his ap ratios nerfed so that Azir players have to think about when to use their ult. I think Azir should stay a sustained dmg mage (a cool concept that hasn't been well replicated with other champs) and not be morphed into another full ap high risk/high burst mage.

Let me know what you think, completely open to feedback!

[slayer-pantheon-thumbs]

Context: Let's say Zed's Death Mark duration was reduced to 5/6 of a second. (Based off rank 1 wall duration)

6 Comments

Woook3r4 votes

My opinion is that the riot balance team was taken over by sex crazed ompalompas madly fucking themselves silly with the balance levers of this game. Therefore, we are seeing azir nerfs. Thank you that is all.

Stendeval1 votes

Hahaha! I think that MSI had a big impact on these changes, but then again we aren't the balance team...

Woook3r1 votes

who gives a fuck about msi anywya. All i care about are my own games and twitch.tv

YurÌ on Ice2 votes

{quoted}

My opinion is that the riot balance team was taken over by sex crazed ompalompas madly fucking themselves silly with the balance levers of this game. Therefore, we are seeing azir nerfs. Thank you that is all.

I don't even know what's more shocking, the fact that Malzahar/Zed are not getting nerfed or the compeltely mind-shattering 50th consecutive nerf to a champion with an incredibly low pickrate and a winrate that's in the 40s % with a fuckton of counterpicks

Dediguise1 votes

Well I think this is a really hard nerf. And while I can see the idea behind it in long term game health, it's kinda of the opposite of the QSS nerf.

I would like to see some compensatory buffs in other places in his kit. Maybe the return of the knockup when he moves through opponents. It's just going to suck to see him become so much less stable while they figure shit out.

Divewing1 votes

He's too easy to win in pro play. I thought I noticed it in season 5, but Riot has completely given up on the casual players. They honestly couldn't give two shits less, and will only balance for the professional scene. The professional scene will be the basis of every change they make because it just makes them more money. TL;DR Riot has sold out, and don't give a damn about the playerbase that got their ungrateful asses this far (or at least the gameplay and balance department)

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