Changing Eternals.

Bârd··2 votes·3,071 views

1. Lower the damn price tag

850 RP for this is absurd.

Dota Plus, what Riot is using to justify paid achievements, is 4 bucks a month, and for that price you get much more.

This should be 150-250 RP per champion at the high end.

2. Increase the number of eternals per champion

Dota heroes have 14 relics apiece. The specific types vary, but there are tons of stats specific to heroes that are tracked.

Leage champions only have 3 eternals, and 2 of them are generic.

If you're gonna make us pay, make it worth it.

3. Make Eternals achievable for free, but make it one hell of a grind

Making these things purely paid might make them feel "rare"... but not in a good way.

You're going for "OH SHIT OUR YASUO HAS MASTERED THE BLADE" when they get a kill and show off their mastery numbers, but what you're actually getting is more along the lines of that URF pass icon that showed up in ARAM occasionally; "Oh wow this Nunu is really bad with money."

The way around this is obvious; tie it to champion mastery.

  • If you're mastery 7 with 500k or more mastery, get a free set of Eternals for that champion.

This doesn't take away any kind of rarity, but makes it so people who pour time into a couple champions get recognized for their mastery.

6 Comments

Hot LeBlanc Yuri2 votes
  1. Make it free or remove it.
Barduo1 votes

This ^^

DeadAlready6661 votes

Why even add it? I prefer losing to someone who beat me fair and square, instead of a bad player who just paid to win. Everyone who buys these is just desperate and sad

Bârd1 votes

...what?

How the hell is this pay to win?

It's literally an emote.

DeadAlready6661 votes

just check out what they do

Bârd1 votes

They are literally achievements.

Flexing on people is not an advantage.

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