[{quoted}](name=Shuriman God,realm=EUW,application-id=3ErqAdtq,discussion-id=HkGlTQ46,comment-id=000000000000,timestamp=2017-09-12T21:25:01.580+0000)
I was pissed as hell about them taking this route to begin with. They're balancing Azir around a gimmick (Shurima Shuffle), not his intended gameplay pattern.
I have to agree with a lot of people here in terms of their disappointment with this update. A lot of the reasons for my disappointment have already been stated by people above. But u, "Shuriman God" stated it pretty much perfectly in its essence. They made the mistake of balancing around the LCS big plays shuffle. Because it may cause Azir to become the dreaded "Ult Bot" that they have reworked other champs for being and worse its only going to WIDEN the gap between GREAT Azir players and regulars. Azir could become defined by the shuffle I thought part the point of the Azir rework was to make him easier to balance, and part of that was reducing the need to have "god-like" reflexes or skills. But if they are encouraging the Shuffle then they are doing the opposite!
Additionally to your point ITS NOT HIS INTENDED GAME PATTERN. It is not Emperor like to go charging in!
There's NO point in him having a shield whatsoever! His soldiers should be his shield (however u want to define that; literally as in his R or indirectly as his W with them being a threat zone) Theres no point in him having to dash into a fight as a Emperor that's inconcievable. And thats why its equally as un-thematic for them to reduce his ranges, because an Emperor wants to be FAR from a fight.
I don't really care about them nerfing the AoE dmg, there are bigger issues, but irony that Kowe The Ewok stated is weird.
They need to give some sort of bonus for multi hitting a target with Q, give the bonus dmg or the bonus slow, back or give it armor shred or SOMETHING
I tend to lean towards the back laner w/o shuffle because it fits his Emperor theme better. But There may be ways to find a middle ground. 1st why should he gain a shield for colliding with an enemy champ? Why would a mage want to come into melee range especially an Emperor who doesn't get their hands dirty? it should be used more as an escape. If we want to preserve the current play style without making the powerful shuffle too easily accessible, Azir players should have 2 think more carefully about using it, possibly only to SK's.
Another idea is 2 put a risk on E: E Leaves a fading after image for 3 sec that can be damaged. Dmg dealt to After image is proportional to 50% HP-xsec active: this idea is supposed to evoke the image of shifting sand, cause we kno sand doesn't shift as fast as Azir dashes.
Other ways u can reduce E's power is putting a range cap on it
Finally change it to turn the soldier dashed to into the shield.
The idea is to put risks on the dash to make the shuffle less potent.