Wouldn't Lieandry's make more sense as a %missing HP item?

Rebonack··1 votes·385 views

So Mages, typically, drop their burst rotation and then sit around with their thumbs up their asses for a while waiting on cooldowns. Typically, a large chunk of that damage is tied to a rather long cooldown in the form of their Ult. Once that's gone, they have to fall back on their weaker spells.

This got me to thinking, why does Lieandry's deal %Current HP when the goal of most Mages is to blast off large chunk off a foe's health and then bugger off? The current form of this item rewards nonsense like Teemo's mushrooms, but doesn't help the vast majority of Mages that much. Hell, Lieandry shrooms eating a third of a soft target's HP is the main reason Teemo's R AP ratio got cut in half.

What if we flipped Lieandry's around and made it equally useful on everyone, DoT Mage or not?

Torment now deals (percentage) of the target's missing HP over 5 seconds with a 6 second reapplication cooldown (think Udy'rs bearslap). That excludes all DoT effects from applying more than once, barring (I believe) Mord's Ult. Eating %Missing HP helps a Mage finish off champions already wounded by their full rotation, but not quite killed by it.

Or if we don't want to lose Lieandry's how about a new giant AP stat-stick with the %Missing HP dot to replace the lost Deathfire?

4 Comments

Diostukos1 votes

Well, Burst Mages don't generally take DoT items.

That's more for like Brand Zyra Teemo

I think it helps them for poke-based team comps.

Rebonack1 votes

The problem is that Torment is (supposedly) a Mage's anti-HP item in the same sense that BotRK is supposed to be an auto-attacker's anti-HP item. But the problem there is that once a Mage has dropped their rotation and left a beefy foe still sitting at well above half HP, Torment really isn't going to be helping all that much.

Torment would make more sense if it were dealing %Missing HP to help the Mage clean up AFTER a team fight rather than giving them obnoxious poke nukes that eat a third of the target's HP before the team fight starts.

Blue Collar Bear1 votes

Who says it's a mage item? I think it's a tank item that compliments their cc.

By using a cc to proc Liandry's, it procs the upgraded version of 4% of current health over three seconds. On a big beefy front liner who is easily hitting 3k health, that would be 120 damage per second for three seconds. That would mean 360 total magic damage from one ability on a cc tank. If you continually are able to proc this with either Rylai's or IBG, the three second timer resets based on their current health. Let's say you are able to proc it over nine seconds, and each rotation finished before starting another. The next rotation at 2640 health would deal 105.6 per second for three seconds, totaling at 316.8 magic damage. Then, the next rotation would deal 92.92 per second for three seconds totaling at 278.76 magic damage. Total damage is around 966 magic damage from just Liandry's passive, assuming you were able to continually proc the upgraded form of the passive. Let's say a tank has 100 MR, but being a mage, you also have some penetration. Let's assume you have a total of 50 mpen and resistance reduction (Liandry's, mpen boots, and Abyssal). That means you deal 75% of that damage (724.5), passively, after reductions on a fairly beefy target.

Practically speaking, nine seconds is a preposterous amount of time for a burst mage to be in a fight. You use your burst in under three, and you're gone! That's why I say it is a tank item. Continually proccing the passive as well as using CC to abuse the upgraded version makes it great for a tank who needs to get in the middle of fights and either peel or engage with their aoe CC.

Think Sejuani, Alistar, and Nautilus.

EDIT:

I did some homework about how Liandry's calculates the damage needed to be done, and I was quite off. However, the damage should be in that range.

Wuju Lord1 votes

Well to be honest, they tried that. In 3v3 they tried adding the old blackfire torch, which did exactly what you're saying... people like singed or cassiopia built it, then did nothing but tank while killing you easily in around 5-10 seconds. It just did too much damage as a %totalHP item

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