Yasuo nerfs + buffs
Alright, I play Yasuo a ton, and every game for me is a constant process of either: Snowball early after roaming + killing lane opponent and getting IE early, or be weak in an even/lost lane and farm til 40 minutes to be relevant. Yasuo seems to be fairly strong early due to his mobility, but honestly late in the game, if your enemy has anyone capable of ccing him for more than a second he will die without precise QSS timing. Anyways, enough with the blabbering, here are some buffs and nerf ideas :D
1 nerf, 4 buffs
Nerfs: Yasuo is not capable of using his dash + q unless he has 3 stacks for the whirlwind.
Buffs: Yasuos flow shield is increased by some amount per level, maybe 50-100 higher at max rank than it is now? Yasuos E dash timer per champion is reduced to 8/7/6/5/4 instead of 10 / 9 / 8 / 7 / 6 Yasuos Steel Tempest does 75-90 based on lvl% damage on crits instead of 75% Yasuos windwall cd is 22/20/18/16/14 instead of 26 / 24 / 22 / 20 / 18
If you disagree with anything I can post my reasoning in a reply, pls don't downvote so people can see :D
- I know it seems I am biased because I play Yasuo a lot but I honestly feel his performance going downhill until he is full build b/c of the bullshit steraks adc meta and how long it takes to dash through the super fast ones to catch them etc etc, that is until you're full build and can kill them in 2-3 hits. *