I think Irelia will never be balanced, her rework is a failure when it's come to gameplay.
Her rework has nice visuals, nice story, her design is beautiful but her Kit is awful.
Currently she is at 45% win rate and she has the lowest win rate of all champs in the game. In this case, she should get buffed but her kit is horrible and you can't buff her because otherwise, she will be permabanned in pro, she will be very annoying in solo Q (especially if mastery 7 Irelia plays her).
What makes her annoying and fustrating ? Well, it's the same thing as Yasuo. Dashes, dashes and dashes on champs that aren't assassins but who have the same mobility if not better as an assasin. Yasuo isn't fun to fight because of his mobility on minion, Irelia is the same thing.
The most toxic things in her kit are her Q and her passive. Because her W isn't very good ( i mean it's Yi W but with less damage reduction, only physical and with a little bit of dmg). Her E isn't an extraordinary spell, the CC is short but it's supposed to be used with the Q.
Her Q is too much present in her gameplay. Irelia is a fighter maybe a bruiser, not a "fatal rush" champ or an assassin. The old Irelia couldn't Q 3 times on everyone because no CD reset. Having a CD reset only for killing targets was balanced.
This spell is honestly a pain to balance. The AD ratio isn't terrible but
and Irelia passive break this spell. If you can't dash 3 times on a same target, you can apply 3 times Trinity which mean a lot of dmg. If you play good, you can simply dash on minions to escape and make short trades which don't allow your opponent to react and counter it.
Also Irelia passive is very important because all the magical bonus dmg from the passive are applied on the Q. If you want to engage with Irelia, you need to have your passive fully stacked, otherwise you don't deal dmg.
And how do you stack the passive with Irelia ? With Q ofc! Maybe you can with E or R if there are many enemies but otherwise your Q will be the only way to stack Irelia passive. And if you get it, you will win a lot of trades.
Irelia is like Yasuo, she is the kind of champ who will make your life a hell if you play a ranged champ. With this kind of mobility, she can reach you in a no time like Yasuo. But if you plays Darius vs her, she will struggle.
What i don't like in her rework, is that you made her a second version of
, i don't see the difference beetwen the 2 when they are mastered. They are annoying, mobility... Maybe Irelia is a little bit more fair because she can't block skillshoots with a windwall but basically, these 2 champs are supposed to be fighters but you gave them the mobility of assassins.
Her reset dash is too much important in her kit to allow her to be balanced. + she don't need it. Irelia is a melee fighter, she isn't an assassin. I don't see why she should be able to reach backline as fast as assassins. I think you could have make a more healthy gameplay for Irelia.
Also her regen is now on her Q, before it's was on her W which mean she had to AA to regen and actually fight. Now she can only dash on minions and regen HP but that mean you don't need to AA for regen.
I love Irelia but it's suck to not be able to play her expect vs ranged matchup. She is Yasuo v2... Excellent vs Ranged and suck vs melee champs which is not what you expect from a fighter.