Smurfs Ruin the Gameplay and Balance of Lower Elo Games
So after a few thoughts smurfing ruins ranked gameplay and the balance of this game. Not just that but the EULA says that you register for "an account". Which is a singular account. You guys dealt with smurfs playing on new accounts, now how about we deal with them playing on level 30 accounts.
Now I heard the argument that "there are a lot of things to learn from smurfs". Such as:
- Itemization
- Mechanics
- Objectives
- Team fighting
Now here is the problem with learning those things from smurfs.
- Itemization is very dependent on the game one shoe does not fit all feet, or at least if Riot's balancing system is working it shouldn't. However, if that was the case then we should only have one pair of boots in the store.
- Game mechanics are learnt through experience, you can watch someone play all you want, but that doesn't mean you will be able to pull off those mechanics.
- Objectives, come on really? A strong majority of us know that dragon, baron, and towers are important, but here is the deal. If you are getting extremely outplayed you don't have much of a chance to take objectives.
- Team fighting, there is something to be learnt here, at every level of play, but how are you supposed to learn how to better position yourself and play if you are being stomped so hard that you live for .5 seconds in a team fight.
Now that we have all of that information think about how Riot balances game play. Riot tries to balance game play by creating champions that are balance able all the way from bronze to challenger. How do they do this you might ask, well they do it by creating skill curves. Once you master that skill curve you can begin to rise the ladder, until you hit another skill curve that needs to be mastered.
Now ask yourself, what happens when you get a bunch of smurfs that dominate in games? How does this really offset the gameplay and balance of this game?
Well think about it Smurfs Promote inequality.
- How is riot supposed to balance champions by tier if you have random free radicals everywhere?
- How are players supposed to know what is actually strong in their tier if everything is determined by 1 smurf.
- It promotes gameplay toxicity, and angers players, again throwing off the game play experience.
- It skews balancing statistics because of those smurfs that afk or dominate games because they don't care.
Honestly I don't understand how, with smurfs, Riot can expect to balance the game. Look at the huge discrepancy of champions like
. While in the past I have personally liked to complain about
, I mostly no longer do. The reason I haven't been complaining is because of the champions ability to be played at my MMR. The Lee Sin's of Gold are easily beatable, even with champions that are known to have a lower skill curve. However, when you see a smurf play him it feels like there is nothing to do to beat him; because your team hasn't developed the skills to beat him.
, than get a
, and than a
. Being so low level and not having a grasp of the game, I played WW this way until about level 23 or so when somebody was like WTF ARE YOU DOING PLZ STOP and than told me about mobafire xD.