All these threads about how "busted" zoe is
Seems to me most people on boards haven't seen the old cougar times.
Seems to me most people on boards haven't seen the old cougar times.
zoe isn't busted wtf
she's flat
Zoe's kit is extremly unhealthy. And justifying this kit just by comparing it to old nidalee is not an argument. Back then people complained about nidalee all the time. And finally she got reworked because of her kit being too unhealthy.
Zoe's kit is extremly unhealthy. And justifying this kit just by comparing it to old nidalee is not an argument. Back then people complained about nidalee all the time. And finally she got reworked because of her kit being too unhealthy.
You say it's unhealthy, but what about it is unhealthy? Her w is situational and she doesn't win vs enemies with gap closers typically if she misses her e. If you get one shot from fog of war, then you're not doing your part warding probably. Zoe is very squishy and easy to punish herself. There's not much they can change about this champion unless they rework her completely. She is fsirly balanced right now and if you don't build against her than that's your fault and you deserve to be one shot. Zoe has no escape tools so jusy easily play around that.
Well in general people make the laziest comparisons a lot of times.
Old Nidalee was different in the following ways:
Faster execution Shorter Cooldown More damage Self Heal Better mobility(can also jump through walls) Less Setup(didnt have to land another skillshot or did she have to wind it back)
[{quoted}](name=Malix Farwin,realm=NA,application-id=3ErqAdtq,discussion-id=HNk1bBzy,comment-id=0000,timestamp=2018-12-30T06:24:55.259+0000)
Well in general people make the laziest comparisons a lot of times.
Old Nidalee was different in the following ways:
Faster execution Shorter Cooldown More damage Self Heal Better mobility(can also jump through walls) Less Setup(didnt have to land another skillshot or did she have to wind it back)
Definitely, this post mainly was to poke fun at the people who think Zoe is "OP". Nidalee back then, (though the missile is slightly slower) dealt way more damage with a max range spear and it was hard to avoid due to the lack of mobility and how it could come out of fog of war randomly (If you remember that old bug). Plus being able to throw it out every three seconds and it invalidating the rest of her kit was toxic gameplay, moreso than our current burst champ (who can't get away from anything and everything with a free flash every 2 seconds like nidalee since zoe's ult returns her back to where she ported from.)
Had an actual escape tool as compared to Zoe R.
Zoe is busted.
But Neeko is more busted.
So where does that leave us.. [sg-lux-2]
[{quoted}](name=ı Sona ı,realm=NA,application-id=3ErqAdtq,discussion-id=HNk1bBzy,comment-id=0001,timestamp=2018-12-30T06:33:59.869+0000)
Zoe is busted.
But Neeko is more busted.
So where does that leave us.. [sg-lux-2]
Neeko just needs a change in her q imo and her ult ratio tweaked (or just doesn't give a shield at all). To balance her out the best method would be to reward neeko with hitting all instances of her q with the third proc doing the most damage instead of the opposite which is what we have right now. It should reward neeko for hitting her combo e>q and not just be a quick aoe poke spell. Also, stop with three hit passives...
[{quoted}](name=Doug Dimmad0me,realm=NA,application-id=3ErqAdtq,discussion-id=HNk1bBzy,comment-id=00010000,timestamp=2018-12-30T07:16:39.523+0000)
Neeko just needs a change in her q imo and her ult ratio tweaked (or just doesn't give a shield at all). To balance her out the best method would be to reward neeko with hitting all instances of her q with the third proc doing the most damage instead of the opposite which is what we have right now. It should reward neeko for hitting her combo e>q and not just be a quick aoe poke spell. Also, stop with three hit passives...
That's a very reasonable suggestion.
[{quoted}](name=ı Sona ı,realm=NA,application-id=3ErqAdtq,discussion-id=HNk1bBzy,comment-id=000100000000,timestamp=2018-12-30T07:52:34.442+0000)
That's a very reasonable suggestion.
Glad you like it! Though which part you like (if not all) is not specified. When you play someone who has a similar mechanic for a long time (I've played mordekaiser a lot with his 3 hit q) it makes me question why they had neeko deal all her damage on the first proc in the first place. [slayer-jinx-unamused]
[{quoted}](name=Doug Dimmad0me,realm=NA,application-id=3ErqAdtq,discussion-id=HNk1bBzy,comment-id=0001000000000000,timestamp=2018-12-30T08:05:33.366+0000)
Glad you like it! Though which part you like (if not all) is not specified. When you play someone who has a similar mechanic for a long time (I've played mordekaiser a lot with his 3 hit q) it makes me question why they had neeko deal all her damage on the first proc in the first place. [slayer-jinx-unamused]
Yea, the 1 2 3 thing ,how it should scale up more damage with each dot.
[{quoted}](name=ı Sona ı,realm=NA,application-id=3ErqAdtq,discussion-id=HNk1bBzy,comment-id=00010000000000000000,timestamp=2018-12-30T08:27:07.818+0000)
Yea, the 1 2 3 thing ,how it should scale up more damage with each dot.
It makes more sense, or give it more range on further procs or something, right now it doesn't feel good playing neeko to get all three procs off when all your damage is in the first proc.
Neeko is garbage. Nobody cares about her. Leave her alone and let her be forgotten. Nobody needs a champion that is badly designed.
Neeko is garbage.
Shall I just say.
Her R has a larger radius than Nunu ult. Her R has 130% AP scaling. Her R at level 1 has a base 240 Magic Damage.
NeEKo Is gaRBaGe
You are talking about an ability that is the most random thing ever designed for a champion. Riot didn't have any idea for ult so they just gave her this thing. They knew it sucks so they made it broken as fuck. This ultimate doesn't even suit in her kit, it is just ... random. It is the best word to describe it. Random.
Her passive is good. Why couldn't they just make all her abilities well designed like that passive. Adding bullshit is easy tho and riot loves taking it easy.
NeEKo Is gaRBaGe
Because making fun of me will surely make your argument better. She is garbage and badly designed, that is why they made her broken and gave her too much dmg ... and she still fucking sucks.
Her passive is good.
how does the passive help if your ally is next to you as you're disguised as them? And they do anything other than auto? Not to mention, if you disguise as a legitimately good player's champ, guess what?
Everyone will fucking notice, because that 21/2 whoever suddenly isn't using a single ability and is just auto attacking to clear wave instead of using abilities. And every third auto (or so often) will have a weird animation gap where there's a point of purple sparkle from the champion's hand and the target. Because Neeko W passive.
And what happens when you're not fed as fuck and disguising as an absolutely badshit fed ally?
Yes you exit stealth, they realize 'oh she's 0/7' and just fucking jump on your ass, making you 0/8.
Passive is only good at catches where the Neeko is fed beyond all fuckery and they're disguised as someone who's a joke in the game because of how absolutely nonthreatening they are - otherwise it's barely even considerable for a passive.
Yes, the code behind it is awesome and mostly well done and also brought clone distinction issues to the forefront and fixed them, thereby buffing any other clone-producing champions, but how it works is pretty... meh.
It is less of a passive than the old Liss passive, where she gets a free spellcast every X seconds.
Ok. You have a point there lul.
Nidalee's Spear is significantly slower
Nidalee had no hard CC
Nidalee didn't use summoner spells as a basic ability
Nidalee didn't have safe waveclear and an afk laning phase
I was here and I complained a number of times about Nidalee back in the day. This thread is stupid.
[{quoted}](name=Rock MD,realm=NA,application-id=3ErqAdtq,discussion-id=HNk1bBzy,comment-id=0002,timestamp=2018-12-30T08:34:17.456+0000)
Nidalee's Spear is significantly slower
Nidalee had no hard CC
Nidalee didn't use summoner spells as a basic ability
Nidalee didn't have safe waveclear and an afk laning phase
I was here and I complained a number of times about Nidalee back in the day. This thread is stupid.
A. Zoe's initial Q is as slow as nidalee spear going out, the rebound is when it's faster.
B. Nidalee didn't need hard CC to 100-0 through FoW
C. Zoe doesn't have a free flash every two seconds :') (AKA if you use your summs vs zoe and lose the trade it means you misplayed and didn't respect her summoner spell usability. Go into game saying "I have ignite, and Zoe has ignite." But Zoe most likely has barrier and will outplay you because you don't respect it.)
D. Safe waveclear? where? Zoe's q is a decent cooldown and decent mana cost early, I never have cs above my opponent when laning. You seem to be misinformed here. Yes she isn't as prone to ganks maybe. But that's how she should be played since she is really squishy and easily 100-0'd by any other champ in the game. Afk laning phase? most champs can poke her out of lane pre-6 unless she's playing super safe or they misplay into a bubble. Most of the time with my experience you try to poke your opponent out, and possibly gank other lanes because it's near impossible to keep up in cs with most other mid laners with their poke pressure. Straight line skillshots that are easily avoided by standing behind minions.
[{quoted}](name=Doug Dimmad0me,realm=NA,application-id=3ErqAdtq,discussion-id=HNk1bBzy,comment-id=00020000,timestamp=2018-12-30T09:02:15.333+0000)
A. Zoe's initial Q is as slow as nidalee spear going out, the rebound is when it's faster.
B. Nidalee didn't need hard CC to 100-0 through FoW
C. Zoe doesn't have a free flash every two seconds :') (AKA if you use your summs vs zoe and lose the trade it means you misplayed and didn't respect her summoner spell usability. Go into game saying "I have ignite, and Zoe has ignite." But Zoe most likely has barrier and will outplay you because you don't respect it.)
D. Safe waveclear? where? Zoe's q is a decent cooldown and decent mana cost early, I never have cs above my opponent when laning. You seem to be misinformed here. Yes she isn't as prone to ganks maybe. But that's how she should be played since she is really squishy and easily 100-0'd by any other champ in the game. Afk laning phase? most champs can poke her out of lane pre-6 unless she's playing super safe or they misplay into a bubble. Most of the time with my experience you try to poke your opponent out, and possibly gank other lanes because it's near impossible to keep up in cs with most other mid laners with their poke pressure. Straight line skillshots that are easily avoided by standing behind minions.
You clearly have not watched a high elo player play Zoe. The trick is to hide outside of vision while prepping your Q. This makes it a lot easier to hit when you actually show up (or just show up and play a mindgame that you cast it out of vision range and watch your opponent play around that). Zoe shoves and disappears at an earlier level than most champs and she can safely do that until level 6. Sometimes the best way to get safely to 6 isn't to regen up. In Zoe's case it's to almost never need to be at the wave.
The summoner spell part mention is due to the fact that even while afk shoving, Zoe does get bubble drops from minions. Pros themselves have said, "yeah when Zoe gets a few specific drops you can't even walk up to the wave at that point as you autolose."
So yes, Zoe is already much more assertive in lane than Nidalee.
As for the better pick potential, keep in mind that Zoe's kill range far extends Nidalee's. Nidalee had a 1500 unit kill range (max range of her Q). Assuming that Zoe does not move to reposition, she has a 1375 target range with just Q and R. The issue is that calculation completely ignores how her E makes for very easy picks on a significantly higher range and allow her to easily close that gap while exerting a large amount of pressure just for existing.
On top of that hard CC just makes you better in an overall teamcomp.
Again, this thread is stupid. Completely different champions altogether and Zoe is much, MUCH worse. There's a reason everyone in the pro scene (casters included) got tired of Zoe one shots within weeks.
Wow... champions are different, damn. Except comparing apples to oranges happens in every draft phase of every game you play dude. If Zoe is worse because of hard cc, then would the damage from bubble added on to her q damage with the normal portion as true be okay then? Would that be "Balanced" in your eyes?
Also, kill range only matters if it actually hits and typically zoe can be collapsed on fairly easily unlike old nidalee who had a 2 second pounce AGAIN.
Also, for the spell shards... just punish her for grabbing it, if you can't punish it because your champ doesn't have the tools to punish, who's fault is that? Not zoe since she doesn't pick your champ for you.
Also, if zoe doesn't one shot someone, she is now useless for at least 4 seconds in a team fight.
If zoe can leave lane earlier than six, maybe your jungler could take her out since she's extremely squishy, or just interrupt her roaming, she doesn't shove as hard as people seem to think, everyone seems to think she one shots minion waves at level 1 but she doesn't until her q is at least max rank.
Tl dr, if we removed the hard cc but moved the damage onto her q only would you be happy? (Even though you can easily countee her sleep in a lot of ways)
Old nidalee was reworked because she was a poorly designed champion. If that is the only champion you can think of to compare zoe to, the problem is with zoe.
If this thread gets more then 10 downvotes I will be disappointed massively in the community.
[{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=HNk1bBzy,comment-id=0003,timestamp=2018-12-30T09:40:14.812+0000)
If this thread gets more then 10 downvotes I will be disappointed massively in the community.
As will I friend, as will I. Zoe imo doesn't feel as unfair and is more fun to play than this old monstrosity that people have seem to forgotten.
tbh one of the more bullshit things was the invisible Nid Q bug.
Yes, damage is overkill and a half, but it gets worse when it's an invisible hitbox with instakill levels damage attached.
I mean. You have to be blind to not dodge Nedalee's spear. It should only hit if it comes from a bush or fog of war. Zoe's Q is faster and she has e, that makes q so much easier to hit. Also that e can go through walls and hit you when you can't even see it nor Zoe. Then q follows and kills you.
With Nedalee only damage can be compared, not unfairness of gameplay. When smb hits Nedalee spear I am kinda amazed, but when Zoe puts smb to sleep and then hits q on a non moving target and oneshots him ... it's just unfair. Add to that the fact that she gets free sums the entire laning phase. 3 redemptions or gunblades. It feels RNG as fuck.
I mean. You have to be blind to not dodge Nedalee's spear. It should only hit if it comes from a bush or fog of war. Zoe's Q is faster and she has e, that makes q so much easier to hit. Also that e can go through walls and hit you when you can't even see it nor Zoe. Then q follows and kills you.
With Nedalee only damage can be compared, not unfairness of gameplay. When smb hits Nedalee spear I am kinda amazed, but when Zoe puts smb to sleep and then hits q on a non moving target and oneshots him ... it's just unfair. Add to that the fact that she gets free sums the entire laning phase. 3 redemptions or gunblades. It feels RNG as fuck.
It is RNG with spell shards, but be glad they removed teleport. Zoe E has an audible sound traveling through walls and you should be warding walls she could hit you from anyways in your lane. The cc is countered with any spell shield or cleanse. It's not really that unfair, its her kit. She is much squishier than other champions but is much more damaging, she's easy to catch out and kill because of her immobility and squishiness. Also, nidalee spear used to do disappearing acts that were really unfair and the hitbox on the projectile was forever wonky back then.
You are right. But Nidalee is fixed and her hitbox is ok now. Zoe isn't fixed. Her hitbox is huge, e can travel through 2 walls, so warding might be useless sometimes. Cleanse can get rid of one e, but then if she hits another, you are dead. Of course only if she is in meta. If she isn't then she is garbage as fuck.
Nidalee is squishy too. You can fix Zoe's squishiness with runes or items, but people take full damage builds and then complain.
Nidalee is also easy to catch, she is a little bit more mobile, but Zoe can sometimes do 4 flashes.
I am not saying that Zoe should be somehow nerfed, because I know how to play against her, so I don't really care. You just probably should compare the two. Nidalee is a completely different champion, her q had a weird hitbox, but it was still slow. Zoe's Q is faster. And if I remember correctly, people were complaining about Nidalee as well, so cannot really be mad at them complaining at Zoe.
MLGA MAKE LEAGUE GREAT AGAIN
I'm a Nidalee main she's still doing half hp damage with her spear late game if you have DH.
Oh god. The nightmares from broken hitbox are back.
Wait i'm confused this is much weaker then Zoe is now? what exactly are you trying to say?